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All Fauna

Rockhound
Starfield Fauna · Mantid

Rockhound is a mantid species in Starfield with 6 variants living on 6 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 5 resources. Its variants carry 15 scanner traits.

Harvest

Resources harvested from Rockhound variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Rockhound Geophage
Khayyam II (Volcanic)
Resource
S Structural
Harvest
Carapace
Diet
Geophage
Temperament
Prey - Basic
Social
Prey, Large groups
Size
Small
Threat
Normal
Combat · Armored
Herding Rockhound Geophage
Bradbury IV (Volcanic)
Harvest
Gland · kill to harvest
Diet
Geophage
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Normal
Threat
Normal
Combat · ArmoredBehavior · Wandering
Herding Rockhound Grazer
Nemeria II (Volcanic, Mountains, Hills)
Harvest
Tissue · kill to harvest
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Normal
Threat
Normal
Active
Diurnal
Combat · Armored
Herding Rockhound Grazer
Ursa Major II (Mountains, Savanna)
Resource
O Ornamental
Harvest
Bone · kill to harvest
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Small
Threat
Normal
Domesticable
Yes
Combat · Regen Health Slow
Herding Rockhound Scavenger
Beta Marae I (Deciduous Forest, Coniferous Forest)
Harvest
Tissue · kill to harvest
Diet
Omnivore
Temperament
Prey - Defensive
Social
Prey, Medium groups
Size
Normal
Threat
Normal
Domesticable
Yes
Combat · ArmoredBehavior · Call and ResponseBehavior · Weather-Watcher
Pack Rockhound
Gamma Vulpes I (Sandy Desert)
Resource
P Polymer
Harvest
Hide
Diet
Carnivore
Social
Predator, Small groups
Size
Small
Threat
Normal
Active
Diurnal
Domesticable
Yes
Behavior · Sidekick

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Call and Response
Periodically calls back and forth to others of its species.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Fast Attacks
Increased attack speed
Normal
Normal Creature Size (x0.8 - x1.2)
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Sidekick
Will shelter with factions not hostile to them. Curious about the player and may follow them.
Small
Small Creature Size (x0.5)
Wandering
Focuses on broad ranging; will seek to travel long distances.
Weather-Watcher
When there's no weather, stares at the sky every so often. When there is, plays and cavorts.