All FaunaJellyfin
Jellyfin
Starfield Fauna · Floater
Jellyfin is a floater species in Starfield with 5 variants living on 5 planets.
Its variants are harvested for 4 resources. Its variants carry 14 scanner traits.
Harvest
Resources harvested from Jellyfin variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Jellyfin Filterer
Eridani II (Tropical Forest, Hills)- Resource
- P Pigment
- Harvest
- Fluids
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey
- Size
- Large
- Threat
- Easy
- Active
- Diurnal
Jellyfin Filterer
Fermi VII-a (Plateau, Hills, Sandy Desert)- Resource
- T Toxin
- Harvest
- Gland · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Small
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Jellyfin Filterer
Huygens VII-b (Sandy Desert)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/Skittish
- Social
- Critter
- Size
- Small
- Threat
- Easiest/Level 1
- Active
- Crepuscular
Jellyfin Filterer
Lantana VIII-b (Mountains, Rocky Desert, Frozen Plains, Sandy Desert, Craters, Hills)- Resource
- T Toxin
- Harvest
- Gland · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Always Flees
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Nocturnal
Combat · Regen Health FastBehavior · Wandering
Jellyfin Scavenger
Nemeria IV-a (Mountains, Coniferous Forest, Deciduous Forest, Savanna, Plateau)- Resource
- O Ornamental
- Harvest
- Bone · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Curious/Skittish
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easiest/Level 1
- This creature is always level 1, and will always be the weakest thing around.
- Easy
- This creature is of low power.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Prey - Always Flees
- Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Small
- Small Creature Size (x0.5)
- Wandering
- Focuses on broad ranging; will seek to travel long distances.