All FaunaJackknife
Jackknife
Starfield Fauna · Critter
Jackknife is a critter species in Starfield with 7 variants living on 7 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 5 resources. Its variants carry 14 scanner traits.
Harvest
Resources harvested from Jackknife variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Jackknife Geophage
Proxima Ternion IV (Volcanic, Mountains, Hills)- Resource
- T Toxin
- Harvest
- Carapace
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Large groups
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Cathemeral
- Domesticable
- Yes
Jackknife Filterer
Schrodinger VIII-a (Mountains, Deciduous Forest, Tropical Forest, Volcanic, Savanna)- Resource
- L Lubricant
- Harvest
- Fluids · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/Skittish
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Jackknife Geophage
Cassiopeia IV-a (Rocky Desert, Plateau, Mountains, Volcanic)- Resource
- F Fiber
- Harvest
- Carapace · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Huge
- Threat
- Easiest/Level 1
- Active
- Diurnal
Jackknife Geophage
Kumasi II (Rocky Desert)- Resource
- F Fiber
- Harvest
- Bone
- Diet
- Geophage
- Temperament
- Prey - Always Flees
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Jackknife Grazer
Alpha Andraste III (Tropical Forest, Savanna)- Resource
- M Metabolic Agent
- Harvest
- Carapace
- Diet
- Ruminant
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Nocturnal
Jackknife Grazer
Arcturus II (Frozen Crevasses, Tropical Forest, Sandy Desert, Mountains)- Resource
- T Toxin
- Harvest
- Bone · kill to harvest
- Diet
- Ruminant
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Jackknife Scavenger
Hawking I (Deciduous Forest, Mountains)- Resource
- S Structural
- Harvest
- Carapace
- Diet
- Omnivore
- Temperament
- Prey - Always Flees
- Social
- Critter
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Nocturnal
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Easiest/Level 1
- This creature is always level 1, and will always be the weakest thing around.
- Huge
- Huge Creature Size (x1.5)
- Large
- Large Creature Size (x1.25)
- Meek
- Will back away from target when Warn reaction is triggered.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Prey - Always Flees
- Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Wallower
- Wallows near resource veins, or away from grass on open soil.
- Warbler
- Sings.