All FaunaHammersaur
Hammersaur
Starfield Fauna · Biped
Hammersaur is a biped species in Starfield with 5 variants living on 5 planets.
Its variants are harvested for 4 resources. Its variants carry 20 scanner traits.
Harvest
Resources harvested from Hammersaur variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Hunting Hammersaur
Gamma Vulpes I (Sandy Desert)- Resource
- S Spice
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Large
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Diurnal
Hunting Hammersaur
Hawking I (Deciduous Forest, Mountains)- Resource
- A Analgesic
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Huge
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Hammersaur
Rana III (Savanna, Hills)- Resource
- S Sealant
- Harvest
- Gland
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Medium groups
- Size
- Normal
- Threat
- Hard
- Active
- Diurnal
Pack Hammersaur
Shoza III (Mountains)- Resource
- T Toxin
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Polyphasic
Pack Hammersaur
Sparta IV (Deciduous Forest, Coniferous Forest)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Spit AoE Hazard
- Active
- Diurnal
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Gassy
- Periodically puffs out harmless gases.
- Ghost
- Applies a camouflage to self at all times until dead.
- Hard
- This creature is of high power.
- Huge
- Huge Creature Size (x1.5)
- Increased Armor Penetration
- Increased armor penetration on attacks
- Large
- Large Creature Size (x1.25)
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Small
- Small Creature Size (x0.5)
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Spitter Spit AoE Hazard
- Creature spits out of its mouth, projectile leaves a AoE hazard.
- Thorned
- Reflects melee damage.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.