All FaunaCrocalypse
Crocalypse
Starfield Fauna · Quadruped
Crocalypse is a quadruped species in Starfield with 4 variants living on 4 planets.
Its variants are harvested for Adhesive, Structural and Polymer. Its variants carry 14 scanner traits.
Harvest
Resources harvested from Crocalypse variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Crocalypse Grazer
Bohr II (Deciduous Forest)- Resource
- P Polymer
- Harvest
- Fluids · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Territorial
- Social
- Prey
- Size
- Huge
- Threat
- Normal
- Active
- Crepuscular
Hunting Crocalypse
Archimedes V-a (Wetlands)- Resource
- A Adhesive
- Harvest
- Tissue
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Huge
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Diurnal
Hunting Crocalypse
Nemeria II (Volcanic, Mountains, Hills)- Resource
- A Adhesive
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Energy Orb
- Active
- Diurnal
Pack Crocalypse
Leonis IV (Mountains, Savanna, Hills)- Resource
- S Structural
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Spit - Glue
- Active
- Diurnal
Trait Glossary
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Hard
- This creature is of high power.
- Huge
- Huge Creature Size (x1.5)
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Prey - Territorial
- Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Spitter Energy Orb
- Energy orb ranged attack.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit - Glue
- Creature spits out of its mouth, and those spit attacks slow the player.