Skip to content
All Fauna

Brightcage
Starfield Fauna · Hexapod

Brightcage is a hexapod species in Starfield with 7 variants living on 5 planets. 2 variants appear only in encounters.

Its variants are harvested for 6 resources. Its variants carry 24 scanner traits.

Harvest

Resources harvested from Brightcage variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Brightcage Geophage
Eridani III (Frozen Dunes, Sandy Desert)
Resource
P Pigment
Harvest
Fluids · kill to harvest
Diet
Geophage
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Small
Threat
Normal
Behavior · Spook
Herding Brightcage Geophage
Zeta Ophiuchi VI-a (Volcanic, Mountains, Rocky Desert)
Resource
S Spice
Harvest
Gland · kill to harvest
Diet
Geophage
Social
Prey, Small groups
Size
Normal
Threat
Very Hard
Combat · ArmoredCombat · BulwarkBehavior · Weather-WatcherBehavior · Lairing/Nesting
Hunting Brightcage
Altair II (Frozen Hills, Rocky Desert)
Resource
M Membrane
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Hard
Behavior · Lairing/Nesting
Hunting Brightcage
Groombridge VIII-a (Coniferous Forest, Deciduous Forest, Tropical Forest, Mountains)
Resource
S Stimulant
Harvest
Carapace
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Normal
Active
Nocturnal
Behavior · Lairing/Nesting
Swarming Brightcage
Beta Marae I (Deciduous Forest, Coniferous Forest)
Harvest
Carapace
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Large groups
Size
Small
Threat
Normal
Behavior · GassyBehavior · Spook
Hunting Brightcage · boss
Encounter only
Resource
T Toxin
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Very Hard
Combat · Regen Health FastBehavior · Gassy
Hunting Brightcage
Encounter only
Resource
T Toxin
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator
Size
Small
Threat
Hard
Combat · Regen Health FastBehavior · Gassy

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Bulwark
Resists kinetic weapons, and explosions.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Lairing/Nesting
Creature has a lair/nest that it sleeps in.
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Poison Attacks
Add poison to attacks
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Porrima III
Custom mod for Porrima III predator - attacks player/humans on sight; hunts prey normally
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Small
Small Creature Size (x0.5)
Spitter Electric Arc
Electric arc ranged attack.
Spitter Rock
Creature gains a semiautomatic ranged attack.
Spitter Spit AoE Hazard
Creature spits out of its mouth, projectile leaves a AoE hazard.
Spook
Takes cover while moving - moves from cover to cover.
Very Hard
This creature is of very high power.
Weather-Watcher
When there's no weather, stares at the sky every so often. When there is, plays and cavorts.