All FaunaBighorn
Bighorn
Starfield Fauna · Quadruped
Bighorn is a quadruped species in Starfield with 3 variants living on Eridani II, Polvo and Toliman II. Some variants can be domesticated at an outpost.
Its variants are harvested for Metabolic Agent, Sealant and Antimicrobial. Its variants carry 11 scanner traits.
Harvest
Resources harvested from Bighorn variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Bighorn Geophage
Polvo (Rocky Desert, Hills)- Resource
- A Antimicrobial
- Harvest
- Fluids · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Hunting Bighorn
Eridani II (Rocky Desert, Mountains)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Crepuscular
Hunting Bighorn
Toliman II (Frozen Plains, Mountains, Swamp)- Resource
- M Metabolic Agent
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Diurnal
Trait Glossary
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Spook
- Takes cover while moving - moves from cover to cover.
- Weather-Watcher
- When there's no weather, stares at the sky every so often. When there is, plays and cavorts.