All FaunaArapaima
Arapaima
Starfield Fauna · Swimmer
Arapaima is a swimmer species in Starfield with 3 variants living on Huygens III, Kumasi II and Leonis III.
Its variants are harvested for Nutrient, Membrane and Lubricant. Its variants carry 13 scanner traits.
Harvest
Resources harvested from Arapaima variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Arapaima Filterer
Kumasi II (Ocean)- Resource
- M Membrane
- Harvest
- Tissue · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Very Easy
- Active
- Cathemeral
Herding Arapaima Scavenger
Huygens III (Ocean, Swamp)- Resource
- N Nutrient
- Harvest
- Fluids · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Defensive
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
Hunting Arapaima
Leonis III (Ocean)- Resource
- L Lubricant
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Large
- Threat
- Normal
- Attack
- Bleed Attacks
- Active
- Diurnal
Trait Glossary
- Bleed Attacks
- Add bleeding damage to attacks
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Healthy
- Double creature health.
- Large
- Large Creature Size (x1.25)
- Mimic
- Mimics the sounds of other creatures or humans. Will also change its appearance or take on camouflage.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Small
- Small Creature Size (x0.5)
- Swimmer
- Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.
- Very Easy
- This creature is of very low power.