All ConsumablesMelon
Melon
Fallout 76 Consumable
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Effects
Melon
2% Disease Chance
+10% +15% +5 2
Uncooked food (plant)
2% Disease Chance
+10% +15% +5
Weight
2
Value
6
Effectiveness
These perks, mutations, and items change what Melon does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
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Use in a Character BuildMore Consumables
Gut Shroom
2% Disease Chance
+5% +5 0.25
Honey
1% Disease Chance, Max AP: +4 (15s)
+3% +5 0.25
Honeycomb
1% Disease Chance, Max AP: +4 (15s)
+10% +5 0.25
Kaleidopore Flower
1% Disease Chance
+1% +5 0.25
Lure Weed
2% Disease Chance
+5% +5 0.25
Megasloth Mushroom
2% Disease Chance
+5% +5 0.25
Melon Bloom
1% Disease Chance
+1% +5 0.25
Melon Blossom
1% Disease Chance
+1% +5 0.25
Moldy Food
6% Disease Chance
+5% +10 0.5
Mutated Fern Flower
1% Disease Chance
+1% +5 0.25
Mutfruit
2% Disease Chance
+5% +5 0.25
Pepper
+1% +5 0.25