Cyberpsychosis
Cyberpunk 2077 Quickhack
Forces the enemy to attack the nearest friendly or hostile. If no one is nearby, they will commit suicide instead.
-6 RAM cost for a short time after applying a stack of Cyberware Malfunction or an EMP effect. Stacks 3 times.
+25% duration and +25% damage dealt by the affected enemy for each other quickhack affecting them.
"If cyberpsychos are an invention of the tabloids, then who was behind yesterday's massacre of 76 people at 7th Hell?" – Op-ed excerpt, Night City Herald
Cyberpsychosis is an ultimate quickhack in Cyberpunk 2077.
It comes at Tiers 4 and 5, costs 22 RAM at every tier and uploads in 1.5 seconds.
Cyberpsychosis Builds
Jump into the character build planner with this quickhack slotted, then add a cyberdeck, perks, and the rest of your netrunning kit around it.
Create a build with CyberpsychosisTiers
Forces the enemy to attack the nearest friendly or hostile. If no one is nearby, they will commit suicide instead.
-6 RAM cost for a short time after applying a stack of Cyberware Malfunction or an EMP effect. Stacks 3 times.
Forces the enemy to attack the nearest friendly or hostile. If no one is nearby, they will commit suicide instead.
-6 RAM cost for a short time after applying a stack of Cyberware Malfunction or an EMP effect. Stacks 3 times.
+25% duration and +25% damage dealt by the affected enemy for each other quickhack affecting them.
More Ultimate Quickhacks
Forces the enemy to detonate a grenade in their hands. The explosion and its effects depend on the grenade type they have equipped.
-10 RAM cost for a short time after exploding an enemy with a combo of the Contagion quickhack and a burn effect, or after exploding a vehicle or device in any way. Stacks 2 time(s).
Detonation now occurs instantly after upload.
Forces the enemy to put a gun to their head and pull the trigger, neutralizing them.
-10 RAM cost for 30 sec. after performing a melee Finisher. Stacks 2 times.
+10% Health from neutralizing an enemy with Suicide.
Knocks out the enemy without making noise by crippling their nervous system.
-12 RAM cost for a short time after reducing trace progress. Stacks 2 times.
Neutralizing an enemy with this quickhack reduces trace progress by 20%. Neutralizing an enemy netrunner this way removes all trace progress.