Cripple Movement
Cyberpunk 2077 Quickhack
Disables enemy movement and cyberware that supports movement and dodging.
+15% melee damage against affected enemies.
Affected enemies are more susceptible to melee Finishers.
+5% Health and +2 RAM after performing Finishers on affected enemies.
Not everyone thinks to protect the cyberware in their inner ear. But it's a lesson quickly learned when you lose the ability to move and shoot in the middle of a firefight.
Cripple Movement is a control quickhack in Cyberpunk 2077.
It comes at Tiers 2 through 5, costing 3 RAM at Tier 2 and 6 at Tier 5, and uploads in 0.3 seconds.
Cripple Movement Builds
Jump into the character build planner with this quickhack slotted, then add a cyberdeck, perks, and the rest of your netrunning kit around it.
Create a build with Cripple MovementTiers
Disables enemy movement and cyberware that supports movement and dodging.
Disables enemy movement and cyberware that supports movement and dodging.
+15% melee damage against affected enemies.
Disables enemy movement and cyberware that supports movement and dodging.
+15% melee damage against affected enemies.
Affected enemies are more susceptible to melee Finishers.
Disables enemy movement and cyberware that supports movement and dodging.
+15% melee damage against affected enemies.
Affected enemies are more susceptible to melee Finishers.
+5% Health and +2 RAM after performing Finishers on affected enemies.
More Control Quickhacks
Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.
At 2 stacks, permanently disables enemy cyberware.
At 3 stacks, deals Electrical damage over time. Each application refreshes the effect's duration or reapplies the effect.
At maximum stacks, enemy cyberware overloads, dealing massive damage. Cyberware Malfunction cannot be used on the same enemy again.
Extends the base effect's duration.
+15% headshot and weakspot damage against the affected enemy.
Blinds the enemy for the duration of the quickhack. In combat, it greatly reduces enemy accuracy.
Neutralizing the affected enemy via headshot or weakspot replenishes +3 RAM units and spreads the quickhack to the nearest enemy.
Jams a target's weapon, rendering it temporarily unusable.
Causes a weapon malfunction that reduces enemy accuracy and disables Smart-targeting and cover-penetration.
Locking onto the affected enemy with a Smart weapon will extend Weapon Glitch's duration until target-lock is released.
Detonates the enemy's primary weapon, forcing them to switch to their secondary weapon which will be affected by the quickhack's core effects.
+6% Crit Chance with Smart weapons for 10 sec. whenever you upload this quickhack. Stacks 5 times.