Launch Capacity Override
Cyberpunk 2077 Perk
+1 charge for the Projectile Launch System
Launch Capacity Override is a perk in the Relic tree in Cyberpunk 2077, bought with 1 Relic point. It has a single rank.
It requires Jailbreak.
It changes 4 pieces of cyberware.
Launch Capacity Override Builds
Requires
Cyberware
Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance
Assign cyberware to the quickslot and activate it with [UseCombatGadget].
cool · +0.5% damage with this cyberware per Attribute Point.
Launches an explosive projectile that deals massive Physical damage. Charged shots gain: +30% damage +25% explosion radius +40% dismemberment chance
Assign cyberware to the quickslot and activate it with [UseCombatGadget].
technical · +0.5% damage with this cyberware per Attribute Point.
Launches an explosive projectile that deals massive Thermal damage. Small Burn chance. Charged shots gain: +30% damage +25% explosion radius +30% Burn chance
Assign cyberware to the quickslot and activate it with [UseCombatGadget].
intelligence · +0.5% damage with this cyberware per Attribute Point.
Launches an explosive projectile that deals massive Chemical damage. Small Poison chance. Charged shots gain: +30% damage +25% explosion radius +30% Poison chance
Assign cyberware to the quickslot and activate it with [UseCombatGadget].
body · +0.5% damage with this cyberware per Attribute Point.