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Level 50+
s15
p9
e10
c4
i5
a7
l6

The Blue Devil
Fallout 76
Werewolf
build
Published

A build that lets you become a wasteland werewolf. (More or less)

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Melee builds, Roleplay builds, Solo builds

lvl
50+
S
15
1
Blood Luster
lvl
35

Your bleed effects have 35% more damage and 25% less duration.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
9
3
Butcher's Bounty
lvl
3

80% chance to find extra meat from animal corpses.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Night Person
lvl
24

Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
10
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

1
Good Doggy
lvl
8

Eating dog food is now three times as beneficial.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Nocturnal Fortitude
lvl
29

Gain +100 to Max Health between the hours of 6:00 p.m. and 6:00 a.m.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
5
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

1
Pharmacist
lvl
6

RadAway removes more radiation based on your INT.

1
Makeshift Warrior
lvl
9

Melee weapons break 40% slower.

A
7
2
Action Boy
lvl
2

Action Points regenerate 30% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

L
6
1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Exploding Palm
lvl
50

5% chance for Fists Weapons to trigger an explosion on attack hits.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Large Deathclaw Gauntlet
Furious
Rapid
Barbarian
Severing
lvl 50
951
AP Cost
35 (27%) 3.7 shots before AP is depleted
13
977.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Barbarian
+ STR per kill while on a Kill Streak (Max 10).
Severing
+50% Damage to Bleeding Targets
Modifications
Extra Claw
Superior damage
Weapon
Throwables
Molotov Cocktail

Ignites targets and the ground

53
333/9s
AP Cost50
Blast Radius7.1m
Throwable

Armor Sets

Armor Chest Piece
of any kind.
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Cavalier's
10% Damage Reduction while sprinting.
0
0
0
0
0
0
AP Regen
 
+5
Freight Train Backpack
Freight Train
+10% Sprint Speed
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Protective Civil Engineer Underarmor
Civil Engineer Style
Strength +3, Perception +3, Charisma +4
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
S
 
+3
P
 
+3
C
 
+4
Armor Left Arm
of any kind.
Regenerating
Heal Rate +0.5
Agility
Agility +2
Cavalier's
10% Damage Reduction while sprinting.
0
0
0
0
0
0
A
 
+2
Armor Right Arm
of any kind.
Chameleon
Become Invisible While Sneaking and Not Moving
Endurance
Endurance +2
Cavalier's
10% Damage Reduction while sprinting.
0
0
0
0
0
0
E
 
+2
Armor Left Leg
of any kind.
Nocturnal
+4 PER and AGI while Cloaked
Perception
Perception +2
Acrobat's
Fall Damage -0.5
0
0
0
0
0
0
P
 
+2
Armor Right Leg
of any kind.
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
0
0
0
0
0
0
S
 
+2
Armor stats
 
48
 
23
 
10
 
10
 
10
 
10
S
 
+5
P
 
+5
C
 
+4
A
 
+2
E
 
+2
AP Regen
 
+5
Carry Weight
 
+10
Incoming Damage
 
x0.968
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (536.786 / 537)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Night
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 9
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
21
19
13
8
9
8
6
S.
P.
E.
C.
I.
A.
L.
Carry Weight
285
AP
128
HP
537
AP Regen
+5
XP
+27%
Resistances
228
128
10
10
10
10
0
Evasion Chance
0.09
Incoming Damage
x0.915
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