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Level 300+
s12
p9
e5
c5
i3
a15
l7

Cowboy reverse onslaught
Fallout 76
Reverse onslaught
build
Published ·

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More: Endgame builds

lvl
300+
S
12
+5
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
1
Blood Luster

Your bleed effects have 35% more damage and 25% less duration.

lvl
35
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
P
9
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
5
+5
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Hardy

Take 45% less damage from explosions.

lvl
27
C
5
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
+5
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Makeshift Warrior

Melee weapons break 80% slower.

lvl
9
1
Pharmacist

RadAway removes more radiation based on your INT.

lvl
6
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
A
15
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
7
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
2
Lucky Break

Chance your equipped armor will repair itself even more when struck.

lvl
24
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Ammo Factory

Produce 150% more rounds when crafting ammunition.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50

Effects (8)

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Grounded

Energy Resistance +100. Energy Damage -50%.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Serrated Bowie Knife
Furious
Rapid
Strength
Pounder's
lvl 45
4183
AP Cost
19 (9%) 11 shots before AP is depleted
1.1
390.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Serrated Blade
Targets bleed. Better damage.
Swap
Western Spirit
lever-action-rifle
Furious
Hitman's
Swift
Polished
lvl 45
1411
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6.45
Range
0
110
219
100%50%
AP Cost
25 (12%) 8.4 shots before AP is depleted
9
1579.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Hitman's
+25% Damage While Aiming
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
True Short Barrel
Weight: +15%
Spread (sighted): -15%
Short Stock
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Gunther's Big Iron
single-action-revolver
Furious
Rapid
Swift
Polished
lvl 50
1553
Fire Rate
6
shots per
10 sec
Bolt Action
Ammo
6.45
Range
0
131
263
100%50%
AP Cost
32 (15%) 6.5 shots before AP is depleted
6.72
1005.55
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
+45% Reload Speed
Modifications
Prime Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Ivory Grip
Weight: +20%
Recoil: -15%
Two Shot Glow-Sighted Double-Barrel Shotgun
Two Shot
Rapid
Swift
Polished
lvl 45
1391
Fire Rate
31
shots per
10 sec
Semi-Auto
Ammo
2Shell
Range
0
34
67
100%50%
AP Cost
25 (12%) 8.4 shots before AP is depleted
9.9
1190
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Stabilized Short Barrel
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Furious Prime Single Action Revolver
Furious
Rapid
Swift
Polished
lvl 50
1553
Fire Rate
6
shots per
10 sec
Bolt Action
Ammo
6Ultracite .44
Range
0
131
263
100%50%
AP Cost
32 (15%) 6.5 shots before AP is depleted
6.72
1005.55
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
Prime Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Ivory Grip
Weight: +20%
Recoil: -15%
Weapon
Throwables
Sheepsquatch Shard
375
280
9800/35s
AP Cost20
Throwable

Armor Sets

Regenerating Jet Pack Civil Engineer Armor Chest Piece
Regenerating
Heal Rate +0.5
Strength
Strength +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
86
102
26
22
52
16
S
 
+2
HP
 
+20
AP
 
-1
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
S
 
+4
E
 
+3
I
 
+3
Regenerating Deep Pocketed Civil Engineer Armor Left Arm
Regenerating
Heal Rate +0.5
Strength
Strength +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
S
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Civil Engineer Armor Right Arm
Regenerating
Heal Rate +0.5
Strength
Strength +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
S
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Civil Engineer Armor Left Leg
Regenerating
Heal Rate +0.5
Strength
Strength +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
S
 
+2
HP
 
+20
Carry Weight
 
+10
Regenerating Deep Pocketed Civil Engineer Armor Right Leg
Regenerating
Heal Rate +0.5
Strength
Strength +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
S
 
+2
HP
 
+20
Carry Weight
 
+10
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
281
 
341
 
130
 
72
 
162
 
58
S
 
+14
E
 
+3
I
 
+3
Carry Weight
 
+50
HP
 
+100
AP
 
-1
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (589.5 / 590)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
8
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
31
13
18
5
10
15
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
441
AP
209
HP
590
XP
+38%
Resistances
356
516
130
72
162
58
0
Evasion Chance
0
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