current build
18 SPECIAL points
Block 25% more damage from your opponents' melee attacks.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Ballistic weapon ammo weighs 90% less.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your weapons have 2% increased damage per AP cost.
+75% ranged damage when attacking the torso.
Gain 50% of your bonus movement speed as reload speed.
Reap twice as much when harvesting flora.
Focus fire to gain +1% accuracy and damage per shot.
Gain more VATS accuracy based on your PER.
Deal +10% damage for each impairment your target has.
Your scoped weapons have 30% more range and accuracy when aiming.
Deal +10% damage for each impairment your target has.
Gain more max HP per point in END.
Food and drink weights are reduced by 90%.
You will never mutate from rads and RadAway will never cure mutations.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
You can Fast Travel while over encumbered at an increased cost.
Each attack makes your target take increased damage.
Fusion Cores now last 60% longer.
Food in your inventory will spoil 90% slower.
Guns break 50% slower.
You can repair any weapon to 200% of normal maximum condition.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Your ranged weapons do +9% weak spot damage.
Chance to Evade attacks based on AGI. (No Power Armor)
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
Gain +10% damage per kill while on a Kill Streak (Max 10).
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Bleeding enemies you kill have a chance to explode based on your LCK.
V.A.T.S. criticals now do +75% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
Enemies take 10% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (11)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Energy Resistance +100. Energy Damage -50%.
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Health Regeneration +300%. Chem Effects -55%.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.