Enclave Heavy Operater
Tried this build? Add a badge for what it does best, or agree with one that's already there.
Your Bullet Storm stack limit is doubled.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Weapons spin up 60% faster.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Your weapons have 2% increased damage per AP cost.
Gain more max HP per point in END.
Take 45% less damage from explosions.
You will never mutate from rads and RadAway will never cure mutations.
Gain Resistances and AP Regen based on your CHA while not on a team.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
Increase energy damage based on your INT.
Big guns gain 30% accuracy. Double in Power Armor.
Your explosives do +60% damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
You do +20% ranged damage to close enemies.
Heavy guns gain a 12% stagger chance and +75% limb damage.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Legendary perks
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
+1 END and +1 END Perk Points. Perk Points cap at 15.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
+1 END and +1 END Perk Points. Perk Points cap at 15.
Effects (6)
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
AG +4, Fall from heights more gradual, STR -4
INT +6, STR -3, END -3
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
Stats
Set it here to see what they really contribute.
construction