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Level 14
s1
p3
e1
c1
i1
a7
l6

BARE BONES ENO6 SHEILD
Fallout 76
build
Published

I use the Chinese Stealth Armor. For solo this works great as long as your not up in his face it will be in Caution, if you do get spotted retreat behind the pillars and wait.

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More: Boss Killer builds, Solo builds

lvl
14
36 SPECIAL
points left
S
1
1 pt unused
add strength perks
P
3
3 pts unused
add perception perks
E
1
1 pt unused
add endurance perks
C
1
1 pt unused
add charisma perks
I
1
1 pt unused
add intelligence perks
A
7
1
Covert Operative
lvl
27

Your ranged attacks do an additional 15% sneak attack damage.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

L
6
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

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Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
9 mutations, 0 addictions

Consumables (1)

Blight Soup

Crit Damage: +1 (30m)

+2.4 HP/s
+20% +15% 0.5
×1
Total effect
Crit Damage
 
+1
Total weight 0.5

Weapons

Quad Salvaged Assaultron Head
Quad
Crippling
lvl 45
152
Fire Rate
67
shots per
10 sec
Semi-Auto
Ammo
20Cell
Range
0
109
218
100%50%
AP Cost
30 (30%) 3.3 shots before AP is depleted
8
460
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Charged by Reloading Repeatedly. The more Charges, the Higher the Damage. Irradiates user.
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (230 / 230)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
1
5
1
1
1
9
4
S.
P.
E.
C.
I.
A.
L.
Carry Weight
175
AP
100
HP
230
XP
+3%
Resistances
50
50
0
0
0
0
0
Evasion Chance
0
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