Health (NO PA)
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is doubled.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Gain more VATS accuracy based on your PER.
Focus fire to gain +3% accuracy and damage per shot.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Gain Energy Resistance based on your PER.
Gain Limb Damage Reduction based on your END.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Absorb 20% of RADs taken and restore Hunger and Thirst.
Gain Radiation Resistance based on your END.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Increased Damage and Energy Resistance based on END while not diseased.
Increased Disease Resistance based on END.
Increased Max AP based on END while not diseased.
Gain Resistances and AP Regen based on your CHA while not on a team.
Each attack makes your target take increased damage.
Stimpaks restore more HP based on your INT.
Stimpaks and RadAway heal 60% faster.
Food in your inventory will spoil 90% slower.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your small guns gain a 15% stagger chance and +75% limb damage.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Your Action Points regenerate faster when not over encumbered.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
Chance to Evade attacks based on AGI. (No Power Armor)
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Gain a chance to Deflect ranged attacks based on LCK.
Gain a 18% chance to instantly reload when your clip is empty.
Find more first aid Chems based on your LCK.
Legendary perks
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+300 Rad Resist, restore 6 Rads per second.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+300 Rad Resist, restore 6 Rads per second.
Effects (8)
+5% DMG per kill while on a Kill Streak.
Poison aura scaling with your diseases.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Carry weight +20, +jump height, INT -4
Energy Resistance +100. Energy Damage -50%.
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Health Regeneration +300%. Chem Effects -55%.
Critical Damage +60%, PER +4, STR -4
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.