V.A.T.S & Crit Commando
Weights of all Chems (including Stimpaks) are reduced by 90%.
Block 25% more damage from your opponents' melee attacks.
Ballistic weapon ammo weighs 90% less.
Focus fire to gain +3% accuracy and damage per shot.
+75% ranged damage when attacking the torso.
Gain 50% of your bonus movement speed as reload speed.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
Take 45% less damage from explosions.
Food and drink weights are reduced by 90%.
The greater your Rads, the greater your Strength (max +5 STR)!
Gain more max HP per point in END.
You will never mutate from rads and RadAway will never cure mutations.
Players you revive have +25% damage for 2 min.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Your explosives do +60% damage.
While your Health is low, gain increased damage and AP regen.
Stimpaks and RadAway heal 60% faster.
Falling below 20% health will automatically use a Stimpak, once every 20s.
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Gain +10% damage per kill while on a Kill Streak (Max 10).
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Bleeding enemies you kill have a chance to explode based on your LCK.
Critical Hits now only consume 55% of your critical meter.
V.A.T.S. criticals now do +100% damage.
Legendary perks
+200 Poison Damage Resist when wearing a matching set of armor.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+200 Poison Damage Resist when wearing a matching set of armor.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects (8)
Critical Damage +60%, PER +4, STR -4
AG +4, Fall from heights more gradual, STR -4
Carry weight +20, +jump height, INT -4
+5% DMG per kill while on a Kill Streak.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Energy Resistance +100. Energy Damage -50%.
-2 SPECIAL solo, +2 SPECIAL grouped
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.