Skip to content
Level 300+
s9
p15
e8
c2
i2
a10
l10

Nate's Bow build
Fallout 76
build
Published

lvl
300+
S
9
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
15
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards two additional targets dealing 70% damage per bounce.

2
Eye of the Hunter
lvl
85

Your vision grants you +25% accuracy in V.A.T.S. from a longer distance.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Down Ranger
lvl
2

You do +15% ranged damage to far enemies.

E
8
+5
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

C
2
1
Squad Maneuvers
lvl
37

Run 10% faster when part of a team.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
2
+5
3
Gunsmith
lvl
11

Guns break 50% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

A
10
+5
3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Covert Operative
lvl
27

Your ranged attacks do an additional 30% sneak attack damage.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

2
Sneak
lvl
20

You are 50% harder to detect while sneaking.

1
Jaguar Speed
lvl
60

You now sprint 10% faster when your Glow is high.

L
10
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
9 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Ghoul
In Regular Armor
HP: 100% (457.5 / 458)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
9
Kill Streak
0 / 10
Onslaught
0 / 22
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Sneaking
Not Sprinting
Normal Attacks
Aiming
Caps: 40000 / 40000
Under
construction
14
21
15
2
22
22
20
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
438
AP
367
HP
458
XP
+66%
Resistances
434
455
226
85
175
71
0
Evasion Chance
0

Weapons

Compound Bow
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
lvl 50
146
Fire Rate
25
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
3079
6161
100%50%
AP Cost
10 (3%) 36.7 shots before AP is depleted
3.465
10246.5
-4
-7%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Glow Sights
Weight: +5%
AP Cost: -20%

Armor Sets

 
326
 
405
 
226
 
85
 
175
 
71
I
 
+10
P
 
+2
A
 
+3
L
 
+5
AP
 
+99
Carry Weight
 
+160
Incoming Damage
 
 when bounty lgnd armor lucid = 1
Incoming Damage
 
 when bounty lgnd armor lucid = 2
Incoming Damage
 
 when bounty lgnd armor lucid = 3
Incoming Damage
 
 when bounty lgnd armor lucid = 4
Incoming Damage
 
 when bounty lgnd armor lucid = 5
Set:
Civil Engineer Armor
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Brotherhood Knight Suit
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Strength and Endurance.
lvl 50
68
95
144
19
19
19
P
 
+2
A
 
+3
L
 
+5
Civil Engineer Armor Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
86
102
26
22
52
16
I
 
+2
AP
 
+19
Civil Engineer Armor Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
AP
 
+20
Carry Weight
 
+10
Civil Engineer Armor Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
AP
 
+20
Carry Weight
 
+10
Civil Engineer Armor Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
AP
 
+20
Carry Weight
 
+10
Civil Engineer Armor Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
I
 
+2
AP
 
+20
Carry Weight
 
+10

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
Share