Non PA
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Your weapons weigh 50% less.
Ballistic weapon ammo weighs 90% less.
Explosives weigh 90% less.
Weights of all Chems (including Stimpaks) are reduced by 45%.
20% of the damage dealt to a limb is applied to all limbs on your target.
+75% ranged damage to crippled targets.
Gain 3% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
+75% ranged damage when attacking the torso.
You do +20% ranged damage to far enemies.
Your scoped weapons have 30% more range and accuracy when aiming.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
Deal +25% weak spot damage while aiming a scoped weapon.
Food and drink weights are reduced by 45%.
Increased Damage and Energy Resistance based on END while not diseased.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
You will never mutate from rads and RadAway will never cure mutations.
Increased Max AP based on END while not diseased.
Gain Radiation Resistance based on your END.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Gain 2 Charisma for each teammate, excluding yourself.
Energy weapon ammo weighs 90% less.
Your explosives do +60% damage.
Food in your inventory will spoil 90% slower.
Increase energy damage based on your INT.
Action Points regenerate 30% faster.
Falling below 30% health will automatically use a Stimpak, once every 20s.
Your ranged attacks do an additional 50% sneak attack damage.
Your small guns gain a 15% stagger chance and +75% limb damage.
Your silenced weapons do an additional 100% sneak attack damage.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
You find more bottle caps based on your LCK.
The negative effects of your mutations are reduced by 75%.
Gain Resistances based on your LCK and amount of junk held.
The Mysterious Savior will regularly appear to revive you when downed.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Gain a chance to Deflect ranged attacks based on LCK.
Find more non-explosive ammo based on your LCK.
V.A.T.S. criticals now do +75% damage.
Bleeding enemies you kill have a chance to explode based on your LCK.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Effects (13)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Chance to shock melee attackers. Small amount of damage done to player.
Health Regeneration +300%. Chem Effects -55%.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Poison aura scaling with your diseases.
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
10 sec
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.