Skip to content
Level 300+
s9
p10
e7
c6
i4
a10
l10

Non PA
Fallout 76
Commando Sniper
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
9
+5
1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

1
Bullet Storm
lvl
30

Gain 3% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

P
10
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

1
Long Shot
lvl
37

Your scoped weapons have 30% more range and accuracy when aiming.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Smart Shot
lvl
35

Deal +25% weak spot damage while aiming a scoped weapon.

E
7
+5
1
Thru-hiker
lvl
7

Food and drink weights are reduced by 45%.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

C
6
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

I
4
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
10
+5
2
Action Boy
lvl
2

Action Points regenerate 30% faster.

2
Born Survivor
lvl
3

Falling below 30% health will automatically use a Stimpak, once every 20s.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

L
10
+5
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

2
Better Criticals
lvl
47

V.A.T.S. criticals now do +75% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Effects (13)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
13 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Hunting Rifle
Stalker's
Crippling
V.A.T.S. Optimized
Conductor's
lvl 50
625
Fire Rate
3
shots per
10 sec
Bolt Action
Ammo
8Ultracite .308
Range
0
184
367
100%50%
AP Cost
32 (8%) 12.2 shots before AP is depleted
14.73
533.2
Legendary effects
Stalker's
Sneak Attack Damage +100%
Crippling
Limb Damage +50%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Prime Receiver
Damage to Scorched +65%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Medium Scope
Weight: +10%
Spread (sighted): -16%
Swap
Mutant's Muzzled Light Machine Gun
Mutant's
Explosive
V.A.T.S. Optimized
Bully's
lvl 50
126
Fire Rate
122
shots per
10 sec
Automatic
Ammo
200.308
Range
0
166
332
100%50%
AP Cost
9 (2%) 43.3 shots before AP is depleted
16.24
1857
Legendary effects
Mutant's
Damage Increases up to +50% as you gain Mutations
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Standard .308 Receiver
Changes ammo type to .308 Caliber.
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
True Stock
Weight: +15%
Spread (sighted): -15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Furious Prime .50 Cal Machine Gun
Furious
Crippling
Swift
Fracturer's
lvl 45
173
Fire Rate
82
shots per
10 sec
Automatic
Ammo
250Ultracite .50
Range
0
110
219
100%50%
AP Cost
15 (4%) 26 shots before AP is depleted
27.9
2073.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Jet Pack Secret Service Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Intelligence
Intelligence +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Hauler's
Increases Carry Capacity by 30.
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Jetpack
Max AP: -1
Weight: +25%
lvl 50
109
78
43
13
13
13
I
 
+2
Carry Weight
 
+30
AP
 
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Secret Service Underarmor
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
S
 
+4
E
 
+3
I
 
+3
Overeater's Deep Pocketed Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
S
 
+2
HP
 
+40
Carry Weight
 
+10
Overeater's Deep Pocketed Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Perception
Perception +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
P
 
+2
HP
 
+40
Carry Weight
 
+10
Overeater's Ultra-Light Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
E
 
+2
HP
 
+40
Overeater's Ultra-Light Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Agility
Agility +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
A
 
+2
HP
 
+40
Armor stats
Set:
Secret Service
full (5 / 5)
 
489
 
305
 
263
 
56
 
56
 
56
S
 
+6
E
 
+5
I
 
+5
P
 
+2
A
 
+2
Carry Weight
 
+170
AP
 
-1
HP
 
+160
Armor set

Power Armor Sets

Databased Union Helmet
Internal Database
Intelligence +2
lvl 50
242
362
242
29
52
16
I
 
+2
Union Torso
No Misc Mod
lvl 50
418
607
418
47
88
26
Add power-left-arm
use generic piece
Add power-right-arm
use generic piece
Add power-left-leg
use generic piece
Add power-right-leg
use generic piece
Armor stats
Set:
Union
partial (2 / 6)
add missing pieces
 
660
 
969
 
660
 
76
 
140
 
42
I
 
+2
S
 
+10
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (667.5 / 668)
Rads: 0
Caps: 38000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
9 / 19
Bullet Storm
0 / 10
Character stats
21
25
20
15
28
25
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
450
AP
390
HP
668
XP
+104%
Resistances
624
440
336
56
56
56
0
Evasion Chance
0
Share