Commando
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+75% ranged damage to crippled targets.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Ballistic weapon ammo weighs 45% less.
Your weapons weigh 50% less.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Your weapons have 2% increased damage per AP cost.
You do +10% ranged damage to far enemies.
You deal 20% more damage per crippled limb your target has.
Your ranged weapons ignore 40% armor.
Gain more VATS accuracy based on your PER.
Gain more max HP per point in END.
Armor provides 15% more protection. Double if wearing a matching set.
Increased Damage and Energy Resistance based on END while not diseased.
Increased Max AP based on END while not diseased.
Take 45% less damage from explosions.
You will never mutate from rads and RadAway will never cure mutations.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Stimpaks restore more HP based on your INT.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Gain +10% damage per kill while on a Kill Streak (Max 10).
You do +10% ranged damage to close enemies.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Legendary perks
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
Effects (12)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Chance to shock melee attackers. Small amount of damage done to player.
Energy Resistance +100. Energy Damage -50%.
Health Regeneration +300%. Chem Effects -55%.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Consumables (3)
Experience: +13% (1h)
Experience: +25% (1h)
Experience: +25% (1h)
Stats
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Weapons
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Armor Sets
Power Armor Sets
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