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Level 150+
s10
p8
e9
c4
i5
a5
l15

20% Health Railway Rifle Bloodied
Fallout 76
Unyielding Bloodied
build
Published · Updated ·

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More: Leveling builds, Glass Cannon builds, Long Range builds

lvl
150+
S
10
+2
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Pack Rat

The weight of all junk items is reduced by 75%.

lvl
7
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
P
8
+3
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
2
Refractor

Gain Energy Resistance based on your PER.

lvl
32
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
9
+2
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Aquaboy

You no longer take Rad damage from swimming and can breathe underwater.

lvl
26
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Rad Resistant

Gain Radiation Resistance based on your END.

lvl
34
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
C
4
1
Hard Bargain

Gain 7 CHA when bartering at non-player vendors.

lvl
7
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
5
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
A
5
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
15
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Cap Collector

You find more bottle caps based on your LCK.

lvl
16
Show leveling chart

Legendary perks

Total Perk Coins cost:
300
(~83 level-ups)
Master Infiltrator

Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Legendary Strength

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+3 PER and +3 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+2 END and +2 END Perk Points. Perk Points cap at 15.

lvl
50

Effects (4)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
4 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Bloodied Prime Automatic Railway Rifle
Bloodied
V.A.T.S. Enhanced
V.A.T.S. Optimized
Satiated
lvl 50
1064
Fire Rate
41
shots per
10 sec
Automatic
Ammo
24Ultracite Spike
Range
0
122
243
100%50%
AP Cost
17 (5%) 21 shots before AP is depleted
15.795
1091.7
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Satiated
Kills Restore Hunger and Thirst
Modifications
Prime Automatic Piston Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Recoil Compensating Stock
Weight: +20%
Recoil: -15%
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Jet Pack Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 40
125
55
30
9
9
9
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
AP
 
-1
Backpack
No Mod
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Shielded Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Unyielding Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Charisma
Charisma +2
Durability
Breaks 50% Slower
Standard
No Misc
lvl 40
37
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+5
Unyielding Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Charisma
Charisma +2
Defender's
Chance to Automatically Block Attacks +5%
Standard
No Misc
lvl 40
37
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+5
Unyielding Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Perception
Perception +2
Belted
Ammo Weight Reduced by 20%
Standard
No Misc
lvl 40
37
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+5
C
 
+3
Unyielding Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
No Misc
lvl 40
37
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
E
 
+2
Armor stats
Set:
Secret Service
full (5 / 5)
 
296
 
194
 
138
 
35
 
35
 
35
L
 
+15
A
 
+17
I
 
+15
S
 
+17
P
 
+17
C
 
+21
E
 
+4
AP
 
-1
Carry Weight
 
+60
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (90.49999999999999 / 453)
Rads: 800
Caps: 0 / 40000
Well Fed
Max HP +25, Disease Resistance +25%
Well Hydrated
AP Regen +25%, Disease Resistance +25%
No Team
Day
Addictions
0
Mutations
4
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
29
28
15
25
19
22
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
438
AP
357
HP
453
XP
+57%
Resistances
357
346
199
35
35
35
0
Evasion Chance
0.25
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