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Level 200+
s8
p3
e5
c10
i10
a10
l10

Hanzy XP build
Fallout 76
build
Published · Updated

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lvl
200+
S
8
+5
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

1
Blocker
lvl
21

Block 15% more damage from your opponents' melee attacks.

1
Ordnance Express
lvl
31

Explosives weigh 45% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
3
1
Butcher's Bounty
lvl
3

40% chance to find extra meat from animal corpses.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

E
5
+5
1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

1
Slow Metabolizer
lvl
5

All food satisfies hunger by an additional 50%.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

C
10
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

I
10
+5
1
Armorer
lvl
15

Your crafted armor has improved durability and costs fewer materials.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Fix It Good
lvl
27

You can repair armor and Power Armor to 200% of normal maximum condition.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
Gunsmith
lvl
11

Guns break 20% slower.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
10
+5
2
Ammosmith
lvl
34

Produce 80% more rounds when crafting ammunition.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

1
Enforcer
lvl
30

Your small guns gain a 5% stagger chance and +25% limb damage.

L
10
+5
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Luck of the Draw
lvl
14

Slight chance your weapon will repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Super Duper
lvl
50

When you craft anything, there is a 30% chance you'll get double results!

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
10 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (63.58935 / 424)
Rads: 850
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
10
Kill Streak
0 / 10
Onslaught
0 / 21
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
31
22
12
25
50
34
33
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
406
AP
449
HP
424
XP
+150%
Resistances
616
288
100
69
69
69
0
Evasion Chance
0.354

Weapons

The Fixer
Two Shot
V.A.T.S. Enhanced
V.A.T.S. Optimized
Conductor's
lvl 50
373
Fire Rate
36
shots per
10 sec
Semi-Auto
Ammo
30.45
Range
0
2539
5077
100%50%
AP Cost
11 (2%) 40.8 shots before AP is depleted
17.793
97971.667
-72%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Stealth in Shadows +0.15, Sneaking Speed +100%
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%

Armor Sets

 
417
 
186
 
100
 
39
 
39
 
39
E
 
+2
I
 
+30
L
 
+18
A
 
+15
S
 
+15
P
 
+15
C
 
+15
Carry Weight
 
+15
AP
 
-1
Set:
Secret Service
full (5 / 5)
Backpack
High Capacity
Small Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+15
Enclave Secret Operative Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Protective Lining
Improved Strength and Perception
lvl 1
48
23
10
10
10
10
E
 
+2
I
 
+5
L
 
+3
Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 40
125
55
30
9
9
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
AP
 
-1
Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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