AMYS Xp build
Your weapons weigh 50% less.
Ballistic weapon ammo weighs 90% less.
The weight of all junk items is reduced by 50%.
Gain more carry weight based on your STR.
Block 15% more damage from your opponents' melee attacks.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Focus fire to gain +1% accuracy and damage per shot.
Your ranged weapons ignore 40% armor.
You will never mutate from rads and RadAway will never cure mutations.
Gain more max HP per point in END.
Increased Damage and Energy Resistance based on END while not diseased.
Armor provides 15% more protection. Double if wearing a matching set.
Gain Limb Damage Reduction based on your END.
Each attack makes your target take increased damage.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Energy weapon ammo weighs 90% less.
While your Health is low, gain increased damage and AP regen.
Obtain more components when you scrap weapons and armor.
Your armor breaks 60% slower and is cheaper to repair.
Stimpaks restore more HP based on your INT.
Stimpaks and RadAway heal 60% faster.
Guns break 50% slower.
Food in your inventory will spoil 45% slower.
Falling below 20% health will automatically use a Stimpak, once every 20s.
Chance to Evade attacks based on AGI. (No Power Armor)
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Your small guns gain a 5% stagger chance and +25% limb damage.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
You do +10% ranged damage to close enemies.
The negative effects of your mutations are reduced by 75%.
Gain Resistances based on your LCK and amount of junk held.
Slight chance your equipped armor will repair itself when struck.
Gain a chance to Deflect ranged attacks based on LCK.
Find more non-explosive ammo based on your LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
When you craft anything, there is a 30% chance you'll get double results!
Slight chance your weapon will repair itself when hitting an enemy.
Legendary perks
+1 LCK and +1 LCK Perk Points. Perk Points cap at 15.
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
+1 LCK and +1 LCK Perk Points. Perk Points cap at 15.
+1 INT and +1 INT Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
Effects (10)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.