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Level 50+
s7
p13
e3
c3
i4
a15
l11

Rifleman VATS LVL 50
Fallout 76
build
Published · Updated

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lvl
50+
S
7
+1
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
P
13
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
E
3
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
3
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
I
4
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
A
15
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
1
Modern Renegade

Small guns gain +10% hip fire accuracy and +25% limb damage.

lvl
18
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
L
11
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Legendary Strength

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

lvl
50

Effects (7)

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

add effects
7 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Hunting Rifle
Furious
V.A.T.S. Enhanced
Lightweight
lvl 50
385
Fire Rate
3
shots per
10 sec
Bolt Action
Ammo
10Ultracite .308
Range
0
184
367
100%50%
AP Cost
32 (7%) 13.4 shots before AP is depleted
14.73
367.2
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lightweight
Modifications
Prime Receiver
Damage to Scorched +65%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Stabilized Full Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Furious Prime Lever Action Rifle
Furious
V.A.T.S. Enhanced
Lightweight
lvl 45
246
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6Ultracite .45
Range
0
164
329
100%50%
AP Cost
30 (7%) 14.3 shots before AP is depleted
12.63
1212.3
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lightweight
Modifications
Prime Receiver
Damage to Scorched +65%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Precise Stock
Weight: +30%
Spread (hip-fire): -25%
Bash Damage: +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Ultra-Light Civil Engineer Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Ultra-Light Build
Action Points +20
lvl 50
60
117
30
25
60
18
A
 
+2
Backpack
No Mod
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Enclave Style
Perception +4, Intelligence +2, Agility +4
Standard Lining
lvl 45
34
34
34
34
34
34
P
 
+4
I
 
+2
A
 
+4
Nocturnal Ultra-Light Civil Engineer Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Nocturnal Ultra-Light Civil Engineer Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Nocturnal Ultra-Light Civil Engineer Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Nocturnal Ultra-Light Civil Engineer Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
214
 
391
 
128
 
111
 
214
 
92
A
 
+14
P
 
+4
I
 
+2
Carry Weight
 
+60
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (346.786 / 347)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
9
25
6
6
16
37
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
280
AP
430
HP
347
XP
+48%
Resistances
214
391
128
111
214
92
0
Evasion Chance
0
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