My Best
This is what i use basically
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More: Endgame builds, Meta builds
Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
The weight of all junk items is reduced by 75%.
Gain more carry weight based on your STR.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain more VATS accuracy based on your PER.
Reap twice as much when harvesting flora.
Your ranged weapons ignore 40% armor.
You do +10% ranged damage to far enemies.
You deal 20% more damage per crippled limb your target has.
Any chems you take last 100% longer.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Gain Damage & Energy Resistance based on your CHA and number of teammates.
Gain 7 CHA when bartering at non-player vendors.
Gain more XP while on a team based on your CHA.
Your explosives do +60% damage.
Stimpaks restore more HP based on your INT.
Guns break 50% slower.
RadAway removes more radiation based on your INT.
Fusion Core duration is now doubled.
Increase energy damage based on your INT.
Action Points regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged attacks do an additional 50% sneak attack damage.
Your silenced weapons do an additional 100% sneak attack damage.
Your Action Points regenerate faster when not over encumbered.
V.A.T.S. criticals now do +100% damage.
Find more canned goods based on your LCK.
You find more bottle caps based on your LCK.
Find more first aid Chems based on your LCK.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Find more non-explosive ammo based on your LCK.
Legendary perks
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
Effects (8)
+5% DMG per kill while on a Kill Streak.
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Critical Damage +60%, PER +4, STR -4
Carry weight +20, +jump height, INT -4
Poison aura scaling with your diseases.
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec