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Level 300+
s15
p7
e4
c2
i15
a9
l4

Heavy-0
Fallout 76
Heavy AA
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
15
Arms of Steel

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

lvl
70
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
2
Tightly Wound

Weapons spin up 60% faster.

lvl
40
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
P
7
+5
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
1
Green Thumb

Reap twice as much when harvesting flora.

lvl
4
E
4
+5
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Bullet Shield

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
C
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
I
15
+5
1
Batteries Included

Energy weapon ammo weighs 45% less.

lvl
28
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
A
9
2
Dodgy

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

lvl
45
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
4
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
Wild West Hands

36% chance to instantly reload your entire magazine when empty.

lvl
65
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Choose your armor pieces
Add power-helmet
use generic piece
Add power-torso
use generic piece
Add power-left-arm
use generic piece
Add power-right-arm
use generic piece
Add power-left-leg
use generic piece
Add power-right-leg
use generic piece
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (330 / 330)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
26
12
10
2
20
9
9
S.
P.
E.
C.
I.
A.
L.
Carry Weight
280
AP
150
HP
330
XP
+60%
Resistances
87
0
0
0
0
0
0
Evasion Chance
0
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