BoomStick Test
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+75% ranged damage to crippled targets.
+10% damage to crippled targets per projectile your weapon fires.
Explosives weigh 90% less.
20% of the damage dealt to a limb is applied to all limbs on your target.
+30% movement speed while wearing Power Armor.
Gain more carry weight based on your STR.
Your explosives detonate with twice the radius.
+75% ranged damage when attacking the torso.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
Gain 50% of your bonus movement speed as reload speed.
Focus fire to gain +1% accuracy and damage per shot.
Take 45% less damage from explosions.
Irradiated food and drink grant 300% more rads.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
Your explosives do +60% damage.
Fusion Core duration is now doubled.
Guns break 50% slower.
Big guns gain 30% accuracy. Double in Power Armor.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Your ranged weapons do +12% weak spot damage.
You now sprint 20% faster when your Glow is high.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
Heavy guns gain a 12% stagger chance and +75% limb damage.
The negative effects of your mutations are reduced by 75%.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.