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Level 50
s15
p12
e7
c2
i7
a7
l6

Solo Raid
Fallout 76
HP/Tank/Solo Raid/
build
Published ·

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lvl
50
S
15
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
P
12
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
E
6
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
C
2
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
1
Batteries Included

Energy weapon ammo weighs 45% less.

lvl
28
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
A
15
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Modern Renegade

Small guns gain +20% hip fire accuracy and +50% limb damage.

lvl
18
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
L
3
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
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Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

add effects
7 mutations, 0 addictions

Consumables (2)

Smoked Mirelurk Fillets

Breathe Underwater. (90m), Carry Weight: +60 (90m)

+20 HP/s
+50% 1
×1
Pemmican

Endurance: +6 (1h)

+3.6 HP/s
+40% 0.1
×1
Total effect
E
 
+6
Carry Weight
 
+60
Total weight 1.1

Weapons

Flamer
Furious
Rapid
lvl 50
92.4
252/9s
Fire Rate
114
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
39
77
100%70%
AP Cost
14 (6%) 16.4 shots before AP is depleted
31.95
814.5
-20
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Vaporization Nozzle
Range: -25%
Weight: +30%
Fire Damage: +80%
Swap
Furious Charging Tesla Shotgun
Furious
Crippling
lvl 50
212
Fire Rate
15
shots per
10 sec
Semi-Auto
Ammo
8Cell
Range
0
46
186
100%50%
AP Cost
17 (7%) 13.5 shots before AP is depleted
9.6
792
-8
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Fires an electrical discharge that arcs between targets.
Modifications
Charging Shotgun Barrel
Hold fire to charge, releases shotgun blast.
No Muzzle
Standard Sights
Two Shot Fluted Broadsider
Two Shot
Explosive
lvl 45
1376
Fire Rate
15
shots per
10 sec
Semi-Auto
Ammo
3Cannonball
Range
0
103
206
100%50%
Blast Radius
1.8m
AP Cost
18 (8%) 12.8 shots before AP is depleted
30.4
707
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Modifications
Heavy Barrel
attack-delay-sec: +15%
Weight: +25%
Recoil: +15%
Damage: +25%
Comfort Grip
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Multi Shot Canister
attack-delay-sec: +15%
Ammo Capacity: +200%
Weight: +30%
Salt of the Earth
double-barrel-shotgun
Quad
Rapid
Swift
lvl 45
596
Fire Rate
21
shots per
10 sec
Semi-Auto
Ammo
8Shell
Range
0
51
101
100%50%
AP Cost
55 (24%) 4.2 shots before AP is depleted
11.58
838
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Fires Both Barrels at Once
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Electrician's Short Gatling Gun
Electrician's
lvl 50
112
Fire Rate
20
shots per
10 sec
Automatic
Ammo
2505mm
Range
0
126
253
100%50%
AP Cost
14 (6%) 16.4 shots before AP is depleted
18
875
Legendary effects
Electrician's
When Reloading, Emit a Shock Wave That Stuns Nearby Targets for 3s
Modifications
Standard Receiver
Short Barrel
Standard Grip
Standard Magazine
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Excavator Helmet
No Misc Mod
lvl 25
163
163
105
8
11
11
Assassin's Medical Excavator Torso
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 25
264
264
180
13
19
19
E
 
+2
Troubleshooter's Excavator Left Arm
Troubleshooter's
-15% Damage from Robots
Endurance
Endurance +2
No Misc Mod
lvl 25
163
163
105
8
11
11
E
 
+2
Troubleshooter's Excavator Right Arm
Troubleshooter's
-15% Damage from Robots
Endurance
Endurance +2
No Misc Mod
lvl 25
163
163
105
8
11
11
E
 
+2
Assassin's Excavator Left Leg
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
No Misc Mod
lvl 25
163
163
105
8
11
11
E
 
+2
Assassin's Excavator Right Leg
Assassin's
-15% Damage from Humans
Endurance
Endurance +2
No Misc Mod
lvl 25
163
163
105
8
11
11
E
 
+2
Armor stats
Set:
Excavator
full (6 / 6)
 
1079
 
1079
 
705
 
53
 
74
 
74
E
 
+10
S
 
+10
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (561.5 / 562)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Character stats
27
18
26
4
4
17
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
365
AP
230
HP
562
XP
+12%
Resistances
1079
1079
705
53
74
74
0
Evasion Chance
0
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