All ConsumablesSpikesnapper
Spikesnapper
Fallout 76 Consumable
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Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Spikesnapper
Small Fish
+0.4 HP/s
+5% +2 0.5
Uncooked food (meat)
Small Fish
1% Disease Chance
+5% +0.4 HP/s +2
Weight
0.5
Value
5
Effectiveness
These perks, mutations, and items change what Spikesnapper does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
Sheepsquatch Meat
3% Disease Chance
+15% +15 2
Sludge Eye
Small Fall Fish
+0.8 HP/s
+15% 0.5
Smoky Salmon
Medium Fish
+0.8 HP/s
+10% +2 1
Softshell Mirelurk Meat
3% Disease Chance
+10% +15 0.5
Sooty Sawgill
Small Fish
+0.4 HP/s
+5% +2 0.5
Speckled Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5
Spotted Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5
Spring Filet
+0.2 HP/s
+3% +2 0.1
Squirrel Bits
3% Disease Chance
+5% +10 0.25
Static Sawgill
Small Fish
+0.4 HP/s
+5% +2 0.5
Stingwing Meat
3% Disease Chance
+10% +15 0.5
Stone Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5