All ConsumablesMutant Hound Meat
Mutant Hound Meat
Fallout 76 Consumable
This page is interactive.
Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Mutant Hound Meat
3% Disease Chance
+10% +15 1
Uncooked food (meat)
3% Disease Chance
+10% +15
Weight
1
Value
8
Effectiveness
These perks, mutations, and items change what Mutant Hound Meat does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
Mirelurk Egg
3% Disease Chance
+10% +15 1
Mirelurk Meat
6% Disease Chance
+15% +15 1
Mole Rat Meat
3% Disease Chance
+10% +15 0.5
Mongrel Dog Meat
3% Disease Chance
+10% +15 1
Mothman Egg
3% Disease Chance
+5% +15 0.25
Muddy Sawgill
Small Fish
+0.4 HP/s
+5% +2 0.5
Noxious Sawgill
Small Fish
+0.4 HP/s
+5% +2 0.5
Opossum Meat
3% Disease Chance
+10% +15 0.25
Orange Overseer
Medium Spring Fish
+0.8 HP/s
+10% +2 1
Organ Grinder
Large Fish
+0.8 HP/s
+15% 1.5
Owlet Meat
3% Disease Chance
+10% +15 0.25
Perfect Mothman Egg
3% Disease Chance
+5% +15 0.25