All ConsumablesGlowing Fungus
Glowing Fungus
Fallout 76 Consumable
This page is interactive.
Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Glowing Fungus
2% Disease Chance
+5% +5 0.25
Uncooked food (plant)
2% Disease Chance
+5% +5
Weight
0.25
Value
6
Effectiveness
These perks, mutations, and items change what Glowing Fungus does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
Diseased Cranberries
3% Disease Chance
+5% +5 0.25
Fall Sour Eelgrass
+0.2 HP/s
+3% +2 0.1
Fever Blossom
1% Disease Chance
+1% +5 0.25
Firecap
2% Disease Chance
+5% +5 0.5
Firecracker Berry
2% Disease Chance
+5% +5 0.25
Ginseng Root
2% Disease Chance
+5% +5 0.25
Glowing Resin
2% Disease Chance
+5% +5 0.5
Gourd
2% Disease Chance
+5% +5 2
Gourd Blossom
1% Disease Chance
+1% +5 0.25
Gut Shroom
2% Disease Chance
+5% +5 0.25
Honey
1% Disease Chance, Max AP: +4 (15s)
+3% +5 0.25
Honeycomb
1% Disease Chance, Max AP: +4 (15s)
+10% +5 0.25