All ConsumablesDeathjaw
Deathjaw
Fallout 76 Consumable
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Use these rounded squares to change the configuration of the item and see how the stats change.
Effects
Deathjaw
Large Fish
+0.8 HP/s
+15% +2 1.5
Uncooked food (meat)
Large Fish
1% Disease Chance
+15% +0.8 HP/s +2
Weight
1.5
Value
15
Effectiveness
These perks, mutations, and items change what Deathjaw does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Mutation
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Mutation
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Use in a Character BuildMore Consumables
Chain Pickerel
Medium Fish
+0.8 HP/s
+10% +2 1
Charcoal Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5
Chicken Thigh
3% Disease Chance
+10% +15 0.5
Clay Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5
Deathclaw Egg
3% Disease Chance
+10% +15 0.25
Deathclaw Meat
6% Disease Chance
+20% +15 2
Dotted Axolotl
Small Fish
+0.4 HP/s
+5% +2 0.5
Fernskipper
Small Summer Fish
+0.4 HP/s
+5% +2 0.5
Fester Koi
Medium Fall Fish
+0.8 HP/s
+10% +2 1
Fish Bits
+0.2 HP/s
+3% +2 0.1
Flying Ant Meat
3% Disease Chance
+10% +15 0.5
Fox Meat
3% Disease Chance
+10% +15 0.25