Skip to content
Fallout 4-Database-Weapons-Good Intentions
All Weapons

Good Intentions
Fallout 4 Weapon

18
Unique
Enraging
Critical hits cause target to frenzy.

Good Intentions is a unique automatic energy rifle in Fallout 4 built on the Laser Pistol. It comes with the Enraging legendary effect built in.

It fires Fusion Cell ammo. Mods can turn it into a pistol. In total it takes 43 mods across 5 slots.

It is boosted by 40 perks. Other uniques built on the same base: Old Faithful, Protectron's Gaze, Prototype UP77 "Limitless Potential", Righteous Authority, Survivor's Special and Wazer Wifle.

Good Intentions Builds

Jump into the character build planner with this weapon already equipped, then build perks and the rest of your loadout around it.

Create a build with Good Intentions

Mods

interactive
18
330
5.9
Fire Rate
Infinity
shots per
10 sec
Automatic
Ammo
27Fusion Cell
Range
0
119
203
100%50%
AP Cost
36
Reload Time
0s

Ammo

Fusion Cell
Fired by this weapon with its current mods. Some receivers switch the ammo type: pick them above to see it change.

Boosted by

Perks (40)
a.
Gunslinger
Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.
AGI 1
a.
Commando
Rigorous combat training means automatic weapons do 20% more damage.
AGI 2
a.
Mister Sandman
As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
AGI 4
a.
Ninja
Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
AGI 7
a.
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
AGI 8
c.
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
CHA 2
c.
Lone Wanderer
Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50.
CHA 3
c.
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
CHA 4
i.
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
INT 8
i.
Nuclear Physicist
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.
INT 9
i.
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts.
INT 10
l.
Fortune Finder
You've learned to discover the Wasteland's hidden wealth, and find more bottle caps in containers.
LUC 1
l.
Bloody Mess
+5% bonus damage means enemies will sometimes explode into a gory red paste. Watch out for flying eyeballs!
LUC 3
l.
Better Criticals
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
LUC 6
l.
Ricochet
What goes around comes around! An enemy's ranged attack will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
LUC 10
p.
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
PER 1
p.
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
PER 3
p.
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.
PER 5
s.
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
STR 7
s.
Basher
Get up close and personal! Gun bashing does 25% more damage.
STR 8
Ace Operator
Your stealth is increased while in shadows and you deal more damage with silenced weapons.
Astoundingly Awesome 13
Do +5% damage against Ghouls.
Astoundingly Awesome 14
Do +5% damage against Super Mutants.
Astoundingly Awesome 2
Do +5% damage with scoped weapons.
Astoundingly Awesome 6
Do +5% damage against Mirelurks.
Astoundingly Awesome 7
Do +5% damage at night.
Cloak & Dagger
Thanks to your relationship with Deacon, you receive +40% Stealth Boy duration and deal +20% more sneak attack damage.
Crusader of Atom
Provides a bonus to your weapon's damage. The higher your rads, the high the bonus.
Energy weapons
Plus 25% critical damage with energy weapons.
Explosives
Plus 15% damage with explosives.
Hunter's Wisdom
Thanks to your relationship with Old Longfellow, the Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%.
Inquisitor of Atom
Provides a bonus to your weapon's damage. The higher your rads, the high the bonus.
Islander's Almanac 2
You have a 5% higher VATS chance against animals you are in combat with.
Killshot
Thanks to your relationship with MacCready, headshot accuracy in V.A.T.S. is increased by 20%.
Know Your Enemy
Thanks to your relationship with Danse, you deal +20% more damage against Feral Ghouls, Super Mutants and Synths.
Massachusetts Surgery
Inflict +2% limb damage.
SCAV! 2
+25% Combat Knife and Switchblade damage.
SCAV! 4
+5% explosives damage.
Tesla Science
Energy weapons inflict +5% critical damage.
United We Stand
Thanks to your relationship with Preston, you deal +20% more damage and gain +20 Damage Resistance when facing three or more opponents.

More Weapons