All WeaponsGamma Gun
Gamma Gun
Fallout 4 Weapon
10
The Gamma Gun is a semi-automatic energy pistol in Fallout 4.
It fires Gamma Round ammo. Mods can switch it to fully automatic fire. In total it takes 7 mods across 3 slots, and can roll one of 33 legendary effects.
It is boosted by 37 perks. It has 2 named unique versions: Lorenzo's Artifact and Zeta Gun.
Gamma Gun Builds
Jump into the character build planner with this weapon already equipped, then build perks and the rest of your loadout around it.
Create a build with Gamma GunMods
interactive
10
158
3.1
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Gamma Round
Range
071119
100%50%
AP Cost
24
Reload Time
4.3s
10
158
3.1
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Gamma Round
Range
071119
100%50%
AP Cost
24
Reload Time
4.3s
Legendary Effects
Effects this weapon can roll as a legendary drop. Pick one to see it in the stats above.
Ammo
Gamma Round
Fired by this weapon with its current mods. Some receivers switch the ammo type: pick them above to see it change.
Boosted by
Perks (37)
a.
Gunslinger
Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.
AGI 1
a.
Mister Sandman
As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
AGI 4
a.
Ninja
Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
AGI 7
a.
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
AGI 8
c.
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
CHA 2
c.
Lone Wanderer
Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50.
CHA 3
c.
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
CHA 4
i.
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
INT 8
i.
Nuclear Physicist
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.
INT 9
i.
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts.
INT 10
l.
Fortune Finder
You've learned to discover the Wasteland's hidden wealth, and find more bottle caps in containers.
LUC 1
l.
Bloody Mess
+5% bonus damage means enemies will sometimes explode into a gory red paste. Watch out for flying eyeballs!
LUC 3
l.
Better Criticals
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
LUC 6
p.
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
PER 1
p.
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
PER 3
p.
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.
PER 5
s.
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
STR 7
s.
Basher
Get up close and personal! Gun bashing does 25% more damage.
STR 8
Ace Operator
Your stealth is increased while in shadows and you deal more damage with silenced weapons.
Astoundingly Awesome 13
Do +5% damage against Ghouls.
Astoundingly Awesome 14
Do +5% damage against Super Mutants.
Astoundingly Awesome 2
Do +5% damage with scoped weapons.
Astoundingly Awesome 6
Do +5% damage against Mirelurks.
Astoundingly Awesome 7
Do +5% damage at night.
Cloak & Dagger
Thanks to your relationship with Deacon, you receive +40% Stealth Boy duration and deal +20% more sneak attack damage.
Crusader of Atom
Provides a bonus to your weapon's damage. The higher your rads, the high the bonus.
Explosives
Plus 15% damage with explosives.
Hunter's Wisdom
Thanks to your relationship with Old Longfellow, the Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%.
Inquisitor of Atom
Provides a bonus to your weapon's damage. The higher your rads, the high the bonus.
Islander's Almanac 2
You have a 5% higher VATS chance against animals you are in combat with.
Killshot
Thanks to your relationship with MacCready, headshot accuracy in V.A.T.S. is increased by 20%.
Know Your Enemy
Thanks to your relationship with Danse, you deal +20% more damage against Feral Ghouls, Super Mutants and Synths.
Massachusetts Surgery
Inflict +2% limb damage.
SCAV! 2
+25% Combat Knife and Switchblade damage.
SCAV! 4
+5% explosives damage.
Tesla Science
Energy weapons inflict +5% critical damage.
United We Stand
Thanks to your relationship with Preston, you deal +20% more damage and gain +20 Damage Resistance when facing three or more opponents.
More Weapons
Lorenzo's Artifact
10
AP Cost30
Fire Rate67/10s
FiringSemi-Auto
Ammo8
754
4.6
Zeta Gun
10
AP Cost24
Fire Rate67/10s
FiringSemi-Auto
Ammo8
158
3.2
Salvaged Assaultron Head
Charging
Charged by reloading repeatedly. The more charges, the higher the damage. (Irradiates user.)
35
AP Cost30
Fire Rate67/10s
FiringSemi-Auto
Ammo5
40
8
au
Gen-4 10mm Pistol
Troubleshooter's
Does 50% more damage against robots.
18
AP Cost17
Fire Rate47/10s
FiringSemi-Auto
Ammo12
254
4.7
cc
Nail Gun
13
AP Cost28
Fire Rate127/10s
FiringAutomatic
Ammo34
54
3.4
cc