Thermal Monowire
Cyberpunk 2077 Cyberware
Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.
Deals Thermal damage.
Whip-like monofilament wire with a cutting edge only a molecule wide.
Thermal Monowire is a Monowire implant in Cyberpunk 2077, installed in the single Arms slot. It comes at Tiers 2 through 5 and costs 8 cyberware capacity.
It attunes to Cool: +0.5% damage with this cyberware per Attribute Point.
It is boosted by Siphon, Data Tunneling and Jailbreak.
Thermal Monowire Builds
Jump into the character build planner with this cyberware installed, then build attributes, perks, and the rest of your chrome around it.
Create a build with Thermal MonowireTiers
| Tier | 2 | 2+ | 3 | 3+ | 4 | 4+ | 5 | 5+ | 5++ |
|---|---|---|---|---|---|---|---|---|---|
| Capacity | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.
Deals Thermal damage.
Cool attunement: +0.5% damage with this cyberware per Attribute Point.
Boosted by
When an enemy is affected by a Monowire-uploaded quickhack, normal Monowire attacks which hit that enemy and other enemies simultaneously will spread the quickhack to them.
Unlocks new abilities for Arm cyberware: Mantis Blades, Gorilla Arms, Projectile Launch System and Monowire.
More Cyberware
Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.
Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.
Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.
Gorilla Arms are lightweight, efficient and hard-hitting arm replacement cyberware. +6 to Body Attribute checks.
Mantis Blades allow you to slice and dice your enemies with swift, deadly slashes. You can also leap at a target to deal massive damage. To do so, hold and release the attack button
Launches an explosive projectile that deals massive Electrical damage. Charged shots gain: +30% damage +25% explosion radius +100% Stun chance