RAM Recoup
Cyberpunk 2077 Cyberware
Receiving damage restores RAM equal to 3% of damage received (e.g., 3 RAM per 100 Health lost).
+2 Max RAM
!OBSOLETE
RAM Recoup is a piece of cyberware in Cyberpunk 2077, installed in one of the two Skeleton slots. It comes at Tiers 1 through 5 and costs 14 cyberware capacity.
At Tier 5++ it adds 46 armor. It attunes to Intelligence: +0.05% to all dealt damage per Attribute Point.
RAM Recoup Builds
Jump into the character build planner with this cyberware installed, then build attributes, perks, and the rest of your chrome around it.
Create a build with RAM RecoupTiers
Receiving damage restores RAM equal to 2.2% of damage received (e.g., 2.2 RAM per 100 Health lost).
+1 Max RAM
Receiving damage restores RAM equal to 2.2% of damage received (e.g., 2.2 RAM per 100 Health lost).
+1 Max RAM
Receiving damage restores RAM equal to 2.4% of damage received (e.g., 2.4 RAM per 100 Health lost).
+1 Max RAM
Receiving damage restores RAM equal to 2.4% of damage received (e.g., 2.4 RAM per 100 Health lost).
+1 Max RAM
Receiving damage restores RAM equal to 2.6% of damage received (e.g., 2.6 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 2.6% of damage received (e.g., 2.6 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 2.8% of damage received (e.g., 2.8 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 2.8% of damage received (e.g., 2.8 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 3% of damage received (e.g., 3 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 3% of damage received (e.g., 3 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
Receiving damage restores RAM equal to 3% of damage received (e.g., 3 RAM per 100 Health lost).
+2 Max RAM
Intelligence attunement: +0.05% to all dealt damage per Attribute Point.
More Skeleton Cyberware
Armor – simple but effective.
technical · +0.5 Armor per Attribute Point.
+27% melee damage +20% melee Stamina cost
reflexes · +0.1% Crit Chance per Attribute Point.
+15% Max Health
body · +0.5 Health per Attribute Point.
+250% RAM Regen Rate when available RAM is below 7.
intelligence · +0.1% damage reduction per Attribute Point.
+18% Mitigation Chance when Stamina is above 85%.
reflexes · +0.1% Crit Chance per Attribute Point.
+13% Armor
technical · +0.5 Armor per Attribute Point.