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Level 50
s15
p10
e3
c2
i12
a9
l5

Shotty
Fallout 76
build
Published ·

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50
S
15
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Full Charge

Sprinting in Power Armor consumes no extra Fusion Core energy.

lvl
33
3
Portable Power

+30% movement speed while wearing Power Armor.

lvl
24
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
2
Pack Rat

The weight of all junk items is reduced by 75%.

lvl
7
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.

lvl
20
P
10
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
1
Picklock

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

lvl
5
1
Picklock Expert

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

lvl
19
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
1
Picklock Master

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

lvl
40
E
3
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
C
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
12
3
Power User

Fusion Core duration is now doubled.

lvl
50
3
Gunsmith

Guns break 50% slower.

lvl
11
1
Hacker

Gain +1 hacking skill, and terminal lock-out time is reduced.

lvl
4
1
Hacker Expert

Gain +1 hacking skill, and terminal lock-out time is reduced.

lvl
22
1
Scrapper

Obtain more components when you scrap weapons and armor.

lvl
13
3
Weapon Artisan

You can repair any weapon to 200% of normal maximum condition.

lvl
40
A
9
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
3
Modern Renegade

Small guns gain +30% hip fire accuracy and +75% limb damage.

lvl
18
L
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Luck of the Draw

Slight chance your weapon will repair itself when hitting an enemy.

lvl
14
1
Lucky Break

Slight chance your equipped armor will repair itself when struck.

lvl
24
Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects (6)

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Grounded

Energy Resistance +100. Energy Damage -50%.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Gourmand's Marksman's Combat Shotgun
Gourmand's
Inertial
Resilient
Polished
lvl 50
340
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
8Shell
Range
0
72
143
100%50%
AP Cost
30 (18%) 5.7 shots before AP is depleted
15.61
1616.25
Legendary effects
Gourmand's
Damage Increases up to +40% as you Fill Your Hunger and Thirst Meters. Human mod only.
Inertial
Replenish 15 Action Points with Each Kill
Resilient
When Reloading, Gain +500 to All Resistances
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Piercing Magazine
Armor Penetration +25%
No Muzzle
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

BOS Heavy Combat Armor Chest Piece
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
No Misc
lvl 20
45
33
10
15
23
14
Backpack
No Mod
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
BOS Ultra-Light Combat Armor Left Arm
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Ultra-Light Build
Action Points +10
lvl 20
23
18
6
9
12
9
BOS Ultra-Light Combat Armor Right Arm
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Ultra-Light Build
Action Points +10
lvl 20
23
18
6
9
12
9
BOS Ultra-Light Combat Armor Left Leg
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Ultra-Light Build
Action Points +10
lvl 20
23
18
6
9
12
9
BOS Ultra-Light Combat Armor Right Leg
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Ultra-Light Build
Action Points +10
lvl 20
23
18
6
9
12
9
Armor stats
Set:
Combat Armor
full (5 / 5)
 
149
 
117
 
46
 
63
 
83
 
62
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (310 / 310)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
16
10
6
4
11
11
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
260
AP
170
HP
310
XP
+33%
Resistances
149
217
46
63
83
62
0
Evasion Chance
0
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