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Level 200+
s15
p3
e10
c3
i10
a10
l5

Mayu
Fallout 76
build
Published · Updated ·

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lvl
200+
S
15
2
Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.

lvl
20
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
P
3
+5
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
3
Breathe It In

Rad Resistance is reduced by 150. (Up to 0)

lvl
60
E
10
+5
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
2
Glowing Gut

Irradiated food and drink grant 200% more rads.

lvl
80
2
Hardy

Take 30% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Thick Skin

You take 6% less damage from Ballistic attacks. (No Power Armor)

lvl
60
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
C
3
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
10
+5
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Gunsmith

Guns break 50% slower.

lvl
11
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
3
Rad Specialist

Increase Environment Glow intake by 30% on Armors, Double if wearing a matching set.

lvl
70
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
A
10
+2
1
Goat Legs

Take no damage from falling.

lvl
32
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
L
5
1
Bloody Mess

Bleeding enemies you kill have a chance to explode based on your LCK.

lvl
42
2
Battle-Genes

Gain 4 HP per second while in combat.

lvl
80
2
Super Duper

When you craft anything, there is a 20% chance you'll get double results!

lvl
50
Show leveling chart

Legendary perks

Total Perk Coins cost:
1100
(~306 level-ups)
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Action Diet

On kills, heal 6 HP and reduce how feral you are by 4%.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

lvl
50

Effects (6)

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

add effects
6 mutations, 0 addictions

Consumables (2)

Brain Fungus Soup

Intelligence: +4 (30m)

+2.4 HP/s
+20% +15% 0.05
×1
Cranberry Relish

Experience: +20% (1h), Max AP: +8 (25s)

+4.8 HP/s
+40% 0.1
×1
Total effect
I
 
+4
XP
 
+20%
AP
 
+8
Total weight 0.15

Weapons

Crowd Control
combat-shotgun
Suppressor's
Explosive
Swift
Pin-Pointer's
lvl 50
278
170/10s
Fire Rate
18
shots per
10 sec
Semi-Auto
Ammo
8Ultracite Shell
Range
0
78
157
100%50%
AP Cost
23 (16%) 6.4 shots before AP is depleted
15.61
1631.875
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Bleed Damage
Modifications
Prime Receiver
Damage to Scorched +65%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Piercing Magazine
Armor Penetration +25%
Compensator
Range: -6%
Weight: +10%
Standard Glow Front Sight Ring
Weight: +10%
AP Cost: -20%
Spread (hip-fire): -15%
Spread (sighted): -5%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Lucid Jet Pack Secret Service Chest Piece
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
Jetpack
Max AP: -1
Weight: +25%
lvl 40
76
55
30
9
59
9
AP
 
-1
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Add underarmor
Lucid Ultra-Light Secret Service Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Cryologist's
Cryo resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
Ultra-Light Build
Action Points +10
lvl 40
37
27
15
5
5
55
Lucid Ultra-Light Secret Service Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Cryologist's
Cryo resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
Ultra-Light Build
Action Points +10
lvl 40
37
27
15
5
5
55
Lucid Ultra-Light Secret Service Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
Ultra-Light Build
Action Points +10
lvl 40
37
27
15
5
55
5
Lucid Ultra-Light Secret Service Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Standard
Ultra-Light Build
Action Points +10
lvl 40
37
27
15
5
55
5
Armor stats
Set:
Secret Service
full (5 / 5)
 
224
 
163
 
90
 
29
 
179
 
129
AP
 
-1
Carry Weight
 
+60
Incoming Damage
 
x0.734
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (447 / 447)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 18
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
18
8
18
3
15
8
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
365
AP
147
HP
447
XP
+65%
Resistances
224
163
0
29
179
129
0
Evasion Chance
0
Incoming Damage
x0.734
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