Skip to content
Lvl 37
6 / 9
9 / 15
4 / 6
7 / 9
2 / 12

Hircine’s Champion
Skyrim
Stealth Archer Conjurer
build
Published · Updated ·

No crafting legendary build, slightly modified version of MarksySBC’s build on YouTube: https://youtu.be/agw6K5-ZUOw?is=HkYe36rllShDLEJi

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Beginner builds, Endgame builds, Minion builds, Stealth builds, Survival builds

lvl 37
Based on spent perk points
You get 19515 XP from skills
You need 19350 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
270
stamina
120
magica
270
Gear

Head - Krosis for +20% archery and aesthetics

Body- Saviors Hide for roleplay and magic resistance, coupled with Breton passive, lord stone, and Mara’s blessing it gets you to 80% magic resistance

Hands- Guantlets of the old gods +20% archery

Feet - boots of the old gods +20% sneak

Necklace - Gaulder Amulet, neatly rounds off our stats to 300/300/150 m/h/s respectively

Ring - either a fortify archery ring or ring of namira, giving an extra 50 stamina and 50 health and health regin with feeding. Personally, I like the ring of namira for the health regin which is nice on survival and it counts for eating as well. Roleplay wise I’m a werewolf so the ring allows me to eat in human form as well.

Weapon - bow of shadows, invisibility without investing in illusion, use in tandem with bound quiver

Spells

Bound quiver, Healing or fast healing, Conjure dremora lord, Pride of hirstaag - for the passives

Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot
60
Overdraw (4/5)
70
Quick Shot
80
Overdraw (5/5)
100
Bullseye
Light Armor
4930 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
80
Agile Defender (5/5)
Sneak
4930 xp
1
0
0
15
Stealth (1/5)
30
Muffled Movement ,
Backstab
40
Light Foot ,
Deadly Aim
50
Silent Roll
70
Silence
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
0 xp
0
2
0
Illusion
0 xp
0
2
0
Conjuration
4725 xp
1
0
0
15
Novice Conjuration
20
Mystic Binding
25
Apprentice Conjuration
30
Summoner (1/2)
40
Atromancy
50
Adept Conjuration
75
Expert Conjuration
80
Elemental Potency
100
Twin Souls
Destruction
0 xp
0
1
5
Restoration
0 xp
0
2
0
15
Novice Restoration
20
Regeneration
Alteration
0 xp
0
2
0
Enchanting
0 xp
0
1
5

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
add right hand item
left hand
add left hand item
head
add head
hands
add hands
body
add body
feet
add feet
backpack
add backpack
shoulder
add shoulder
ring
add ring
amulet
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Breton
Magic Resistance
constant

Your Breton blood gives you 25% resistance to magic.

Dragonskin
power · 1/day

Absorb 50% of the Magicka from hostile spells for 60 seconds.

The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
270
Stamina
120
Magicka
270
Carry
310
Armor
50
−6%
Magic
50%
Share