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Level 300+
s10
p12
e5
c2
i3
a15
l9

Stealth Gunner
Fallout 76
build
by Pearl
Published

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lvl
300+
S
10
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
P
12
+5
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
E
5
+5
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
C
2
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
A
15
+5
3
Covert Operative

Your ranged attacks do an additional 50% sneak attack damage.

lvl
27
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
3
Born Survivor

Falling below 40% health will automatically use a Stimpak, once every 20s.

lvl
3
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
9
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
3
Mysterious Savior

The Mysterious Savior will regularly appear to revive you when downed.

lvl
49
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50
What Rads?

+300 Rad Resist, restore 6 Rads per second.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
7 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Shattered Grounds
handmade-rifle
Quad
Vital
V.A.T.S. Optimized
lvl 45
59
150/10s
Fire Rate
78
shots per
10 sec
Automatic
Ammo
1105.56
Range
0
84
167
100%50%
AP Cost
15 (3%) 34.9 shots before AP is depleted
21.44
871.2
Legendary effects
Quad
Ammo Capacity: +300%
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Bleed Damage
Modifications
Tweaked Automatic Receiver
Weight: +23%
AP Cost: +20%
Critical Damage Multiplier: +0.5, -20%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Spread (hip-fire): +35%
Recoil: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Ultra-Light Covert Scout Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +20
lvl 50
57
62
15
30
16
16
A
 
+2
Add backpack
Shielded Vault 76 Jumpsuit
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Weight: +40%
lvl 50
68
95
144
19
19
19
P
 
+2
A
 
+3
L
 
+5
Chameleon Ultra-Light Covert Scout Armor Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
A
 
+2
Chameleon Ultra-Light Covert Scout Armor Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
A
 
+2
Chameleon Ultra-Light Covert Scout Armor Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
A
 
+2
Chameleon Ultra-Light Covert Scout Armor Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
A
 
+2
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
 
241
 
281
 
191
 
113
 
71
 
71
A
 
+13
P
 
+2
L
 
+5
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (449.643 / 450)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
7
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
11
25
14
4
4
39
21
S.
P.
E.
C.
I.
A.
L.
Carry Weight
256
AP
523
HP
450
XP
+12%
Resistances
348
339
491
113
71
71
0
Evasion Chance
0.099
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