Skip to content
Level 200+
s12
p6
e7
c4
i9
a8
l10

Test123
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
200+
S
12
+3
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

1
Bandolier
lvl
22

Ballistic weapon ammo weighs 45% less.

1
Bear Arms
lvl
35

Each stack of Bullet Storm increases your bash damage by 5%.

P
6
+2
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
7
+2
1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
9
not enough 2 pts
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Demolition Expert
lvl
10

Your explosives do +40% damage.

A
8
+2
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
10
+2
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
350
(~97 level-ups)
Legendary Agility
lvl
50

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+2 PER and +2 PER Perk Points. Perk Points cap at 15.

Effects (7)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
7 mutations, 0 addictions

Consumables (8)

Blight Soup

Crit Damage: +1 (30m)

+2.4 HP/s
+20% +15% 0.05
×1
Brain Fungus Soup

Intelligence: +4 (30m)

+2.4 HP/s
+20% +15% 0.05
×1
Corn Soup

AP Regen: +6 (30m)

+2.4 HP/s
+20% +15% 0.05
replaced
×1
Firecap Soup

Energy Resistance: +50 (30m)

+2 HP/s
+20% +15% 0.05
×1
Pumpkin Soup

Perception: +4 (30m)

+2.4 HP/s
+20% +15% 0.05
×1
Silt Bean Soup

Endurance: +4 (30m)

+2.4 HP/s
+20% +15% 0.05
×1
Swamp Tofu Soup

Health Regen: +0.5 (1h)

+4.8 HP/s
+40% +15% 0.05
×1
Company Tea

AP Regen: +20 (1h), Disease resistance: +20 (1h)

+42% 0.05
×1
Total effect
P
 
+4
E
 
+4
I
 
+4
AP Regen
 
+20
 
+50
 
+20
Crit Damage
 
+1
Health Regen
 
+0.5
Total weight 0.4
1 item fully replaced by later consumables

Weapons

Furious Direct Current Tesla Cannon
Furious
Vital
V.A.T.S. Optimized
lvl 50
1334
Fire Rate
19
shots per
10 sec
Semi-Auto
Ammo
120Cell
Range
0
189
378
100%50%
AP Cost
12 (4%) 24.8 shots before AP is depleted
24.44
833
-7
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Solid State Series III
Decreased action point cost.
Nikola Series II
attack-delay-sec: -40%
Spread (hip-fire): -10%
Recoil: +46%
Energy Damage: -40
Range: +50%
Weight: +18%
AP Cost: +20%
Sighted Transition: +6%
Huge Ampacity
Ammo Capacity: +100%
Weight: +30%
Reload Speed: -10%
AP Cost: +10%
Sighted Transition: +3%
Direct Current Muzzle
Reduces Target's Energy Resistance by 0.2% for 6 sec
Recon Scope
Tracks Targets
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

X-01 Helmet
No Misc Mod
lvl 50
313
362
362
16
16
16
Overeater's X-01 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
No Misc Mod
lvl 50
504
607
607
26
26
26
HP
 
+40
Overeater's X-01 Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
No Misc Mod
lvl 50
313
362
362
16
16
16
HP
 
+40
Overeater's X-01 Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
No Misc Mod
lvl 50
313
362
362
16
16
16
HP
 
+40
Overeater's X-01 Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
No Misc Mod
lvl 50
313
362
362
16
16
16
HP
 
+40
Overeater's X-01 Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
No Misc Mod
lvl 50
313
362
362
16
16
16
HP
 
+40
Armor stats
Set:
X-01
full (6 / 6)
 
2069
 
2417
 
2417
 
106
 
106
 
106
S
 
+10
HP
 
+200
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (475 / 475)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
8 / 9
Bullet Storm
16 / 20
Character stats
15
18
15
6
21
16
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
285
AP
298
HP
475
AP Regen
+20
XP
+72%
Resistances
61
111
0
0
0
0
20
Evasion Chance
0.05
Share