Freya the Beserker
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50% increased throwing range.
Block 25% more damage from your opponents' melee attacks.
Ballistic weapon ammo weighs 90% less.
20% of the damage dealt to a limb is applied to all limbs on your target.
Focus fire to gain +1% accuracy and damage per shot.
You do +20% ranged damage to far enemies.
Your scoped weapons have 50% more range when aiming.
Deal +25% weak spot damage while aiming a scoped weapon.
Your ranged weapons ignore 20% armor.
You deal 20% more damage per crippled limb your target has.
Your weapons have 2% increased damage per AP cost.
You will never mutate from rads and RadAway will never cure mutations.
Gain more max HP per point in END.
Reduce your target's damage output by 20% for 2 seconds after you attack.
Regenerate HP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Guns break 50% slower.
Your ranged attacks do an additional 50% sneak attack damage.
Sneak to lose enemies, and running no longer affects stealth.
Your small guns gain a 15% stagger chance and +75% limb damage.
+1% reload speed per Onslaught stack, +3 max stacks.
Your enhanced reflexes allow you to reload weapons 30% faster.
You are 25% harder to detect while sneaking.
Chance to Evade attacks based on AGI. (No Power Armor)
Falling below 20% health will automatically use a Stimpak, once every 20s.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Gain 4 HP per second while in combat.
Legendary perks
Enemies take 20% more damage when they attack you, if you're on a team.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
Enemies take 20% more damage when they attack you, if you're on a team.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
Effects
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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