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Level 300+
s10
p8
e10
c5
i4
a10
l9

Raid Gunner
Fallout 76
build
Published

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lvl
300+
S
10
+5
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

P
8
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
10
+2
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
5
1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
4
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
10
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla
lvl
5

You do +15% ranged damage to close enemies.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
9
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1250
(~347 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Electric Absorption
lvl
50

10% chance energy damage will recharge your power armor's fusion core and restore health.

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
7 mutations, 0 addictions

Consumables (1)

Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.05
×1
Total effect
AP Regen
 
+10
 
+20
Total weight 0.05

Weapons

Furious .50 Cal Machine Gun
Furious
Rapid
Swift
Bully's
lvl 45
615
Fire Rate
114
shots per
10 sec
Automatic
Ammo
250.50
Range
0
91
183
100%50%
AP Cost
13 (5%) 19.2 shots before AP is depleted
22.5
1986.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Standard Receiver
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

VATS T-65 Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
438
313
399
26
22
16
Overeater's Jet Pack T-65 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
732
504
667
42
37
26
AP
 
-1
HP
 
+40
AP Regen
 
+5
Overeater's T-65 Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
No Misc Mod
lvl 50
438
313
399
26
22
16
HP
 
+40
AP Regen
 
+5
Overeater's T-65 Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
No Misc Mod
lvl 50
438
313
399
26
22
16
HP
 
+40
AP Regen
 
+5
Overeater's Calibrated T-65 Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
Carry Weight
 
+50
HP
 
+40
AP Regen
 
+5
Overeater's Calibrated T-65 Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Battle-Loader's
15% Chance to Instantly Reload When Bashing Enemies (up to 75% Chance on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
L
 
+2
Carry Weight
 
+50
HP
 
+40
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2662
 
172
 
147
 
106
L
 
+2
S
 
+10
AP
 
-1
HP
 
+200
AP Regen
 
+20
Carry Weight
 
+100
Incoming Damage
 
x0.77
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (360.714 / 361)
Rads: -2
Caps: 34000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
5
17
10
5
15
19
9
S.
P.
E.
C.
I.
A.
L.
Carry Weight
195
AP
250
HP
361
AP Regen
+10
+10
XP
+53%
Resistances
0
0
0
0
0
0
20
+20
Evasion Chance
0
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