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Level 300+
s10
p5
e10
c3
i8
a10
l10

Chilled Peppers
Fallout 76
Shotgun/Heavy
build
Published

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lvl
300+
S
10
+1
1 pt unused
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Shotgun Champ
lvl
40

+10% damage to crippled targets per projectile your weapon fires.

2
Bullet Storm
lvl
30

Gain 6% damage per 30 ammo spent. 10 max stacks.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

2
Love the Spread
lvl
20

Weapons that fire 3 or more projectiles gain 30% range.

P
5
+1
1 pt unused
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

E
10
+1
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

C
3
1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
8
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Power User
lvl
50

Fusion Cores now last 60% longer.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

A
10
+1
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

L
10
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
What Rads?
lvl
50

+50 Rad Resist, restore 1 Rad per second.

Legendary Endurance
lvl
50

+1 END and +1 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+1 PER and +1 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 10% more damage when they attack you, if you're on a team.

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Quad Tactical Cold Shoulder
double-barrel-shotgun
Quad
Crippling
Swift
Fracturer's
lvl 45
252
159
Fire Rate
25
shots per
10 sec
Semi-Auto
Ammo
8Shell
Range
0
51
101
100%50%
AP Cost
33 (10%) 10.1 shots before AP is depleted
11.88
1238
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Damage to Cryptids +50%
Cryo Damage
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
No Muzzle
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Quad Tactical Pepper Shaker
Quad
V.A.T.S. Enhanced
V.A.T.S. Optimized
Conductor's
lvl 50
95
Fire Rate
61
shots per
10 sec
Automatic
Ammo
200Shell
Range
0
64
127
100%50%
AP Cost
9 (3%) 36.9 shots before AP is depleted
27
1777.5
Legendary effects
Quad
Ammo Capacity: +300%
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Hex Barrel
Speed: +50%
Weight: +40%
Standard Magazine
No Muzzle
Gunner Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Jet Pack Civil Engineer Armor Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
60
117
30
25
60
18
HP
 
+40
AP
 
+19
Add backpack
Add underarmor
Overeater's Ultra-Light Civil Engineer Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Civil Engineer Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Civil Engineer Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
HP
 
+40
AP
 
+20
Overeater's Ultra-Light Civil Engineer Armor Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
HP
 
+40
AP
 
+20
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
180
 
357
 
94
 
77
 
180
 
58
HP
 
+200
AP
 
+99
Armor set

Power Armor Sets

Hellcat Helmet
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
Overeater's Jet Pack Hellcat Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
362
380
22
57
16
AP
 
+19
HP
 
+40
Overeater's Hellcat Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
HP
 
+40
AP
 
+20
Overeater's Hellcat Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
HP
 
+40
AP
 
+20
Overeater's Calibrated Hellcat Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Calibrated Shocks
Carry Weight +50
lvl 50
362
217
229
14
33
9
Carry Weight
 
+50
HP
 
+40
AP
 
+20
Overeater's Calibrated Hellcat Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Calibrated Shocks
Carry Weight +50
lvl 50
362
217
229
14
33
9
Carry Weight
 
+50
HP
 
+40
AP
 
+20
Armor stats
Set:
Hellcat
full (6 / 6)
 
2417
 
1447
 
1525
 
92
 
222
 
61
S
 
+10
HP
 
+200
AP
 
+99
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (636.429 / 636)
Rads: 1
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 8
Bullet Storm
0 / 20
Character stats
12
6
12
3
8
11
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
210
AP
332
HP
636
XP
+24%
Resistances
232
409
144
77
180
58
0
Evasion Chance
0
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