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Level 150+
s12
p9
e7
c2
i8
a13
l5

arq
Fallout 76
build
by KOZOL
Published ·

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
150+
S
12
+2
2
Arms Keeper

Your weapons weigh 75% less.

lvl
28
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Ordnance Express

Explosives weigh 90% less.

lvl
31
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
P
9
+2
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
1
Hat Trick

Arrows and throwing weapons bounce towards an additional target dealing 70% damage.

lvl
2
2
Bow Before Me

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

lvl
6
2
Down Ranger

You do +15% ranged damage to far enemies.

lvl
2
1
Tank Killer

Your ranged weapons ignore 20% armor.

lvl
30
E
7
+2
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
C
2
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
8
3
Gunsmith

Guns break 50% slower.

lvl
11
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
A
13
+2
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Ninja

Bows, throwing, and melee weapons do +100% sneak attack damage.

lvl
15
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
2
Better Criticals

V.A.T.S. criticals now do +75% damage.

lvl
47
Show leveling chart

Legendary perks

Total Perk Coins cost:
200
(~56 level-ups)
Legendary Strength

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+2 PER and +2 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+2 END and +2 END Perk Points. Perk Points cap at 15.

lvl
50

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (410.714 / 411)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
15
11
10
2
12
15
5
S.
P.
E.
C.
I.
A.
L.
Carry Weight
265
AP
210
HP
411
XP
+36%
Resistances
61
0
0
0
0
0
0
Evasion Chance
0
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