Skip to content
Level 300+
s15
p5
e12
c4
i7
a10
l3

Hell's Kitten
Fallout 76
Melee Power Armor
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
15
+5
2
Full Charge

Sprinting in Power Armor consumes no extra Fusion Core energy.

lvl
33
3
Incisor

Your Melee and Fists weapons ignore 75% of your target's armor.

lvl
34
3
Martial Artist

Your melee weapons weigh 60% less, and you can swing them 30% faster.

lvl
16
2
Ordnance Express

Explosives weigh 90% less.

lvl
31
3
Pain Train

Devastate and stagger enemies by sprinting into them with Power Armor.

lvl
41
2
Portable Power

+20% movement speed while wearing Power Armor.

lvl
24
P
5
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
3
Hat Trick

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

lvl
2
E
12
1
Aquaboy

You no longer take Rad damage from swimming and can breathe underwater.

lvl
26
3
Hardy

Take 45% less damage from explosions.

lvl
27
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
C
4
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
7
+5
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Makeshift Warrior

Melee weapons break 80% slower.

lvl
9
3
Power Patcher

Your Power Armor breaks 60% slower and is cheaper to repair.

lvl
44
3
Power User

Fusion Core duration is now doubled.

lvl
50
A
10
+5
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
3
Born Survivor

Falling below 40% health will automatically use a Stimpak, once every 20s.

lvl
3
2
Dodgy

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

lvl
45
1
Goat Legs

Take no damage from falling.

lvl
32
1
Light Footed

While sneaking, you never trigger mines or floor-based traps.

lvl
29
2
Ninja

Bows, throwing, and melee weapons do +100% sneak attack damage.

lvl
15
2
Sneak

You are 50% harder to detect while sneaking.

lvl
20
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
L
3
+5
1
Bloody Mess

Bleeding enemies you kill have a chance to explode based on your LCK.

lvl
42
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Mysterious Savior

The Mysterious Savior will regularly appear to revive you when downed.

lvl
49
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
What Rads?

+300 Rad Resist, restore 6 Rads per second.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50

Effects (10)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Two-h Melee
lvl 1
Damage
+280%
AP Cost
0 (0%)
Legendary effects
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Hellcat Helmet
Damage from Ballistic Weapons -0.02
Targeting HUD
Highlights Living Targets
lvl 50
362
217
229
14
33
9
Auto Stim Jet Pack Hellcat Torso
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
362
380
22
57
16
AP
 
-1
AP Regen
 
+5
Mutant's Optimized Hellcat Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
AP
 
+20
Mutant's Optimized Hellcat Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Vanguard's Kinetic Hellcat Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Propelling
Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
217
229
14
33
9
Mutant's Kinetic Hellcat Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Pack Rat's
Junk Item Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Damage from Ballistic Weapons -0.02
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Armor stats
Set:
Hellcat
full (6 / 6)
 
2417
 
1447
 
1525
 
92
 
222
 
61
S
 
+10
AP
 
+19
AP Regen
 
+20
Incoming Damage
 
x0.882
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (292.5 / 293)
Rads: 6
Caps: 0 / 40000
Hungry
No effects
Thirsty
No effects
No Team
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
28
9
12
4
11
19
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
310
AP
257
HP
293
AP Regen
+20
XP
+33%
Resistances
2467
1497
1825
92
222
61
32
Evasion Chance
0
Incoming Damage
x0.885
Share