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Level 300+
s15
p5
e12
c4
i7
a10
l3

Hell's Kitten
Fallout 76
Melee Power Armor
build
Published · Updated

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lvl
300+
S
15
+5
2
Full Charge
lvl
33

Sprinting in Power Armor consumes no extra Fusion Core energy.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

3
Pain Train
lvl
41

Devastate and stagger enemies by sprinting into them with Power Armor.

2
Portable Power
lvl
24

+20% movement speed while wearing Power Armor.

P
5
2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

E
12
1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

C
4
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
+5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

3
Power User
lvl
50

Fusion Core duration is now doubled.

A
10
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Goat Legs
lvl
32

Take no damage from falling.

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

2
Sneak
lvl
20

You are 50% harder to detect while sneaking.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
3
+5
1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Effects (10)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Two-h Melee
lvl 1
Damage
+280%
AP Cost
0 (0%)
Legendary effects
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Hellcat Helmet
Damage from Ballistic Weapons -0.02
Targeting HUD
Highlights Living Targets
lvl 50
362
217
229
14
33
9
Auto Stim Jet Pack Hellcat Torso
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
362
380
22
57
16
AP
 
-1
AP Regen
 
+5
Mutant's Optimized Hellcat Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
AP
 
+20
Mutant's Optimized Hellcat Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Vanguard's Kinetic Hellcat Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Propelling
Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)
Damage from Ballistic Weapons -0.02
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
217
229
14
33
9
Mutant's Kinetic Hellcat Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Pack Rat's
Junk Item Weights Reduced by 20%
Choo-Choo's
Enemies Hit by Pain Train Bleed for 0 Damage over 5 Seconds
Damage from Ballistic Weapons -0.02
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Armor stats
Set:
Hellcat
full (6 / 6)
 
2417
 
1447
 
1525
 
92
 
222
 
61
S
 
+10
AP
 
+19
AP Regen
 
+20
Incoming Damage
 
x0.882
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (292.5 / 293)
Rads: 6
Caps: 0 / 40000
Hungry
No effects
Thirsty
No effects
No Team
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
28
9
12
4
11
19
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
310
AP
257
HP
293
AP Regen
+20
XP
+33%
Resistances
2467
1497
1825
92
222
61
32
Evasion Chance
0
Incoming Damage
x0.885
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