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Level 300+
s5
p7
e15
c3
i8
a10
l9

Boom
Fallout 76
build
Published ·

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lvl
300+
Not enough
1 SPECIAL points
S
5
2
Ordnance Express

Explosives weigh 90% less.

lvl
31
1
Strong Arm

50% increased throwing range.

lvl
5
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
7
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
E
15
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Rad Resistant

Gain Radiation Resistance based on your END.

lvl
34
2
Rad Sponge

Absorb 20% of RADs taken and restore Hunger and Thirst.

lvl
44
2
Slow Metabolizer

All food satisfies hunger by an additional 100%.

lvl
5
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
C
3
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
8
+5
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
A
10
+5
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
L
9
+5
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Detonation Contagion

Enemies killed with a thrown explosive have a 50% chance to explode.

lvl
50
Far-Flung Fireworks

Enemies killed with a ranged weapon have a 20% chance to explode.

lvl
50

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
12 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Fluted Broadsider
Furious
Explosive
Lightweight
Bully's
lvl 45
860
Fire Rate
15
shots per
10 sec
Semi-Auto
Ammo
3Cannonball
Range
0
103
206
100%50%
Blast Radius
3.6m
AP Cost
18 (8%) 12.7 shots before AP is depleted
30.4
1687
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Heavy Barrel
attack-delay-sec: +15%
Weight: +25%
Recoil: +15%
Damage: +25%
Comfort Grip
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Multi Shot Canister
attack-delay-sec: +15%
Ammo Capacity: +200%
Weight: +30%
Swap
Furious Fat Man
Furious
Explosive
Lightweight
Bully's
lvl 45
1386
Fire Rate
10
shots per
10 sec
Semi-Auto
Ammo
1Mini Nuke
Range
0
129
258
100%50%
Blast Radius
24.2m
AP Cost
40 (18%) 5.7 shots before AP is depleted
20
3300
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Standard Launcher
Furious Recon Missile Launcher
Furious
Explosive
Lightweight
Bully's
lvl 50
968
Fire Rate
8
shots per
10 sec
Semi-Auto
Ammo
4Missile
Range
0
122
245
100%50%
Blast Radius
14.2m
AP Cost
40 (18%) 5.7 shots before AP is depleted
44
1260
-20
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Quad Barrel
attack-delay-sec: -17%
Ammo Capacity: +300%
Weight: +80%
AP Cost: +35%
Sighted Transition: +25%
No Muzzle
Targeting Computer
Locks onto target. Fire and forget.
Furious Heavy Auto Grenade Launcher
Furious
Explosive
Lightweight
Bully's
lvl 50
305
Fire Rate
16
shots per
10 sec
Semi-Auto
Ammo
1240mm
Range
0
110
219
100%50%
Blast Radius
14.2m
AP Cost
20 (9%) 11.4 shots before AP is depleted
22.5
2553.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Standard Magazine
Standard Feeder
Standard Sight
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Standard Grip
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (462.5 / 463)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
3
11
15
3
18
18
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
185
AP
228
HP
463
XP
+54%
Resistances
50
50
61
0
0
0
40
Evasion Chance
0
Incoming Damage
x1.25
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