Skip to content
Level 50+
s7
p15
e5
c2
i6
a12
l9

Low Level Archer
Fallout 76
Low Level/Low Health
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
50+
S
7
3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
15
2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

C
2
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
6
2
Cryologist
lvl
40

Increase cryo damage based on your INT.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

1
Gunsmith
lvl
11

Guns break 20% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

A
12
+3
2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

L
9
1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
150
(~42 level-ups)
Legendary Agility
lvl
50

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

Effects (13)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
13 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (53.999999999999986 / 270)
Rads: 800
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Sneaking
Not Sprinting
Normal Attacks
Aiming
Caps: 40000 / 40000
Under
construction
2
21
8
4
5
21
11
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
180
AP
220
HP
270
XP
+15%
Resistances
50
50
0
0
0
0
0
Evasion Chance
0.253

Weapons

Bow/Crossbow
Furious
Vital
V.A.T.S. Optimized
Pin-Pointer's
lvl 50
Damage
+40%
Fire Rate
shots per
10 sec
Semi-Auto
AP Cost
0 (0%)
+1000%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Share